Bromista
Grandmaster
^what he said.
The only way for a shard to survive is to have a balance and that includes blue guilds, and reds, and pks and blue notos and crafters, etc.
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I hear Sims is a sandbox. It seems better suited for TBA, Trin, HI. Just a thought.
How can u keep them below 5???? I NEVER kill macroers yet in one hour of pking i kill some 10 people at least. Should i pk 30 mins and keep my char logged 40 fucking hours to drop the counts???
Gtfo with this shit. I'd rather risk true statloss
Ok but stop acting like you do/did pk if you only killed/kill 1 blue for every 8 hours.
Shit i sometimes kill more than that in my bard
Ridiculous to be talking about getting rid of the no cut zone. I mean do we want pvp on this server or not? How many champs get done a day and how many get raided by eqms?
@Tonedog how this solution: put a couple chars in eqms and farm on them.
@Shane I'd rather see player driven solutions to the red menace than heavy handed nerfs. Player driven solutions ARE out there and I think it's a bad idea to give in to stuff like this every time. Sometimes the squeaky when doesn't need grease it needs to be told to harden the fuck up.
B. B. B.
Buncha butthurt blues.
Seriously can't believe people are still getting mad about dying in UO in 2015. That's all these complaints come down to.
However, you guys in the big zergs gotta admit it's not healthy for the shard. I'll defend your right to do whatever the hell you want, but the shard would benefit from you being smaller, opposing groups....you're no better than the blues that want to tram it up with no risk - you're trying ti hand out the most grayscreens with the least risk.
Dumbest post here.
UO is a sandbox game meaning there's lots of different play styles and was NEVER meant to be just pvping.
Second, you need blues on a game. I've seen shards where there's all reds, no blues and know what happens? They hang around Yew gate fighting each other..that's what happened after Trammel. The blue avoided Fel, the reds had no one to fight. Your not wanting any blues on this shard is the quickest way to kill a shard.
Your thought is basically what killed UO.
The only way for a shard to survive is to have a balance and that includes blue guilds, and reds, and pks and blue notos and crafters, etc.
When did you start playing UO? 4 months ago?
Let the people who actually understand this game discuss things here and go sit back in the corner.
Anyone who thinks this shard would survive being red pk fest with nothing else has no clue with UO is about.
BUT imagine if u were running around solo, a blue zergling spots u, and even though u are fighting 1v1 he calls in 6 more to stun zerg. You then die and lose 30% (permanently) of your skills (as suggested) for trying to fight an enemy who is openly looking for it.
This is all bullshit. It's a dungeon there will be pks there. This is uo. You're solo and there's more than one pk? Join a guild. This is uo. You're at the champ spawn and your guild gets over run by another guild? Change your tactics/get more players. This is uo.
Seems like people are mad they can't play the prime spots without having to put in the most effort/players.
Maybe the pvm people should think about putting resist/wrestling into their builds and having a PvP char ready to bring in for back up. Some 5x dueling practice wouldn't hurt either.
If you're not willing to at least get some basic pvp skills then you're missing out on what has been a major factor to why this game is still around.
Tldr - I'm a noob with bad grammar