GluttonySDS
Grandmaster
@GluttonySDS
Basically it would break down something like this:
A guild is free to open world pvp as much as they want but they have a total head count (heads turned into a headhunter) lets say 50.
So the blues organize a defense and they manage to turn in 50 EQMS heads, then EQMS as a guild couldn't engage in pvp actions for 1 hour (or whatever)
If they only get 25 heads EQMS is still good to go.
Now one thing I think would have to be flexible is whether or not the number stays fixed or not. For example they get 24 heads and you guys call it a night when you log on is the count 24 for does it slowly decrease on a timer. That really would have be decided based on how well the blues muster up against you.
Seems pretty complicated -- we have no issue with the current system as its harsh enough. If they get 1 head, that player either pays like 50k gold or cant play for 2 days.