I have been working some crafting skills over the past few months (Bowyer/Carp/BS) and it seems like the skill gains are extremely slow, even slower than OSI. I have gone through 10's of thousands of iron ingots in blacksmithing alone to only get to 73 and at this rate, I just don't get it.
I have gone well over 30k+ boards making Heavy's as bowyer to get to 90, and 75-90 was in dungeon, which is a huge pain in the ass to get boards to that character but it does seem a tad better in there but not much.
I have tried using the Brit crafting area and that is a huge waste of time, since thieves have no timer on items stolen, they just play 2 accounts, guard whack their newbie thief and then easily loot whatever they took on a blue standing besides their character.
SEems crafting gains are set next to impossible to gain, much higher than normal it feels.
Smelting/Recycling return seems extremely low as well, almost not even worth the time invested to do so.
Has it been set this way on purpose to discourage people getting GM?
I have gone well over 30k+ boards making Heavy's as bowyer to get to 90, and 75-90 was in dungeon, which is a huge pain in the ass to get boards to that character but it does seem a tad better in there but not much.
I have tried using the Brit crafting area and that is a huge waste of time, since thieves have no timer on items stolen, they just play 2 accounts, guard whack their newbie thief and then easily loot whatever they took on a blue standing besides their character.
SEems crafting gains are set next to impossible to gain, much higher than normal it feels.
Smelting/Recycling return seems extremely low as well, almost not even worth the time invested to do so.
Has it been set this way on purpose to discourage people getting GM?