Arton
Neophyte
So what is this character setup? I'm in the process of it for the first time and wouldn't mind some more knowledge.
And I agree..i don't like the recall rules. I get why they put them in but it punishes people who aren't trying to pvp and just running away like the sissies we are.
So what is this character setup? I'm in the process of it for the first time and wouldn't mind some more knowledge.
Actually it gives an advantage to those who arent trying to PVP.... unless you have committed a sin and killed innocent players Skye
HAHAHAH that's a big jokeDont like not being able to recall when you have counts? Dont kill innocents... this rule has been in place on most other major freeshards btw and it has significantly curbed down on the amount of blue PKing that happens here.
Lol. Right.
But that's what I'm saying, I get this weird murder point message when I haven't attacked anyone.
HAHAHAH that's a big joke
i will always blue pk your scum members... we will always bpk them... you think that you did anything against us? HAHAHAH u are just helpin us thanks
Lol. Right.
But that's what I'm saying, I get this weird murder point message when I haven't attacked anyone.
LAWL i know another big guild that stopped playing reds... oh yes it's EQMScum HAAHAHAWell yea -- because you are much too ***** to play a red.
they (eqms) added this rule to fight $ that's the realityEQMS needed a boost to kill blue PvMers because they were getting their asses handed to them, that's part of the reason for the change. Because EQMS had to resort to using blues, and were still getting killed for their actions as former murderers.
they (eqms) added this rule to fight $ that's the reality
Untrue. However $ did do a ton of Blue Pking to add to all of the other blue pking that had been happening for a while.take on this @halygon ?
Even if you are attacked, and say do a little damage against a criminal, non murderer, and he dies, you will gain a murder point for each unique IP. But it's not a murder count. Consider it a ''Player Kill point'' more than a murder point.
If the person is a murderer, and you have damaged him, and he dies, you will gain a valor point.
Thanks for the explanation Wreck (see everyone, we've kissed and made up..figuratively)...anyway and thanks @GluttonySDS as well. Now I understand it a bit more. Carry on with the flames!
*ducks out*
Murder points are awarded for a variety of reasons.I have a question since we're talking about this recall stuff..
How come I'll get a murder point (not count) when I haven't even attacked someone?
And I agree..i don't like the recall rules. I get why they put them in but it punishes people who aren't trying to pvp and just running away like the sissies we are.
Being the aggressor means you wanted to fight. That's what the code checks. A red can't bail if you agress him either with the current setup. I think the new message will help explain some of the confusion.My main dislike of how it used to be was if a red came into a dungeon and I as a blue flagged them first they could just recall/gate out once things didn't go their way. On top of that the blue can't recall/use gate due to flagging first. Kind of messed up to punish the blue farmer for defending themselves against a pk.