Orgha
Apprentice
Some guilds here have hundreds of members in a community of under a thousand players...
I'm not talking about the new player guild. Other player run guilds.
Pick a number. IMO no more than 25.
Don't allow alliances of more than two or possibly three guilds at a time, not counting faction guilds which should have a forced distribution of membership.
In combat, don't allow two or more non-allianced guilds to attack the same person or tamed creature. This prevents people just breaking up their guild on paper...
Do these things and you'll see far improved PvP scene. More faction battles. More guild wars. Less ganking, but still quite a bit I'm sure.
I'm not talking about the new player guild. Other player run guilds.
Pick a number. IMO no more than 25.
Don't allow alliances of more than two or possibly three guilds at a time, not counting faction guilds which should have a forced distribution of membership.
In combat, don't allow two or more non-allianced guilds to attack the same person or tamed creature. This prevents people just breaking up their guild on paper...
Do these things and you'll see far improved PvP scene. More faction battles. More guild wars. Less ganking, but still quite a bit I'm sure.