Treasure Hunting with Efficiency

AreYouKidden

Grandmaster
Treasure Hunting is an extremely low cost for entry, relatively low risk method of farming, with a high value on return for new and old players alike. Using macros, you can auto loot the t-hunt chest, auto pile all that loot into sorted containers at home, and then auto id/sort that loot, and sell off the garbage, and make a killing from the NPC’s. Here is how I accomplish this, solo, using a single client up to level 5 maps. (well sort of a single client, you’ll see)

I can generally farm about 80k / 120k per hour depending on the level of trasure map, level 6 maps I deem as too volatile and not worth the risk to solo for profits. The higher level the map, the better your chance for a portal focus frag (selling at 200k - 225k regularly which I don't include in those costs).

I use two characters:
a mage provoker t-hunter (115 Provo, 100 music, magery, meditation, resist, cartography (you only need 70.1 to decode all maps), lockpicking)
an ID mule character with 100 Magery, Item ID (other skills don’t matter)

Stage 1: Decode & ID the map

Pull a map of your choice level 1 - 5 – and ID the map. If you have a Davies locker, drop it in, to get the rune number, they are a big investment though (10k dono), so I use http://uo.stratics.com/thb/info/maparchive/Archive1.shtml in order to match the treasure map up and find the location. Use landmarks, roads, rivers, coasts it’ll make it a lot easier in getting the right number. Also our very own Parsnip has this one up and running - which is even better than the other link. http://map.uoforever.com/

Stage 2: Recall in, Dig up your Loot, Get out

So using a t-hunt runebook set, recall to the number you’ve ID’d. Summon your Daemon to take agro. Dig up your chest. When your spawn pops (4 mobs on level 2+ chests), step back behind the daemon, and run a macro to use skill 'provocation' - this will stop any other macros you have going. I provo the first two mobs, pull all 4 health bars up, then provo the second two mobs.. If I’m not fast enough those mobs will agro on the daemon keeping me safe. Once the mobs are all tied up (no need to wait until they are dead), I unlock the chest, telekinesis it, and get to work...

I start my loot t-hunt chest macro - this will grab items from the chest, and effectively sort it into a loot bag in my backpack... it grabs gold first... if I'm nearing max weight, I'll hit my provo macro, to stop the chest loot macro, and I'll drop the gold on the ground.. I don't see a lot of people when t-hunting so it's pretty safe, if you are concerned about the gold, open a gate home, and drop the gold in a chest..

If a mob pops while pulling the loot - which is pulling about an item every 700 ms out of the chest - then I provo it into the pack, or onto my daemon if there is nothing left in the pack... this stops the loot sort, and allows you to slow the encounter down to your speed, otherwise you could pop 4-5 mobs in a few seconds if you aren’t careful.

As mobs die, I'll grab gold, and weapons off their corpses and add the gold to the pile on the ground. You may have to stop the loot macro to do that – I loot every time I provo - depending on the level of chest, as I don’t want corpses decaying. As you go, you may have to shuffle which mobs are provo’d on which, as some die, it’ll free up other ones.

Once the chest is empty, kill off the remaining mobs, loot their stuff, again dumping gold on the ground if you get to heavy, then when done, dispel your daemon, open a gate home, and gate hop your gold pile back. You have a second before you get sucked through the gate, to pick the pile up in your cursor, you’ll be overweight as you hop through the gate. My house is set up with a teleporter tile, 2 spots from my recall point so when I get through the gate I drop the gold on the ground, step on to the teleporter, you have 1 second before you teleport to pick the gold back up again - it teleports me right beside a chest, where I dump the gold. You can also get a macro to activate a gate, so that you can be one tile away, and go through with the gold, it’s a lot easier to gate hop with that.

Stage 3: Dump your loot!

Once home, my gold is stashed away, my backpack is nice and full, I run organizers from the organizer agent, to sort weapons/armor into 1 bag, gems in a bag, regs in a bag, and scrolls into a bag. I’ve attached these to a macro, so I can hit one key, run them all, refill my regs and be ready for the next map.

Stage 4: ID / Sort / Profit!

This is where your ID mule comes into play, while dumping my loot from my last map, I run to a vendor on my ID mule, and sell off anything in his pack. Then I come home, and I start an ID/Sort macro. This will ID the items in my weapon/armor chest from above, and sort into 4 bags, Invulnerable armor, Power, Vanq and Slayer weapons. Everything else goes into my backpack and when I hit maxweight it stops, and I run to an NPC to sell the junk for PROFITS! You can often get 7-12k for a full pack of junk magic weapons/armor. When I get home, I start the ID / Sort on the next match while I run to do my next treasure map. (Dual client, but only because I ID/Sort as I go, so it doesn’t pile up)

I often run the ID/Sort mule in the background, and go off to my next treasure map, so

Step 5: More PROFITS!

All those items I sorted and saved, if you are not using them yourself and saving money, you can sell them off.

Invuln pieces I get 1.5k - 2k for each piece
Power from 2k - 5k (I manually sort through and sell the +5, +10 to NPC’s, sell the rest on my vendor)
Vanqs from 10k - 25k (+0, +5, +10 as quest vanqs – 10k each) and (+15, +20, +25 – 12k – 25k each)

Slayers from 1k - 40k (2 - 10k depending on power/vanq modifiers for lesser slayers, 10 - 40k depending on power/vanq modifiers for super slayers – if I list anything less than power, I usually list at 1k for new players – mostly I just donate them to the young donation box)

Step 6: Even More PROFITS

I put all those scrolls into a chest and I have a spell book filler, that uses those free scrolls to fill spell books.. As long as there are 64 different scrolls in the chest, spell books sell off my vendor for 5k all day long – and there was no cost to that 5k. takes about a minute and a half to fill a spell book.

Step 7: Still more PROFITS!

Those gems we set aside? There are 3 - 4 you can keep for making the special gothic chests, the rest can be sold off, for a nice little profit, considering they don’t weigh much, I remember selling about 700 of 4 types of jewels for 60k at one point.

All my scripts have come from:
http://uosteam.proboards.com/board/5/completed-scripts

ID w/ Skill and Sort:
http://uosteam.proboards.com/thread/73/item-using-skill
T-Chest Looter:
http://uosteam.proboards.com/thread/100/assist-chest-looter-sorter-organizeme

PS. there is currently a great thread on t-hunt findings which inspired this thread, and I'll update with some statistics from that thread once findings are finalized..
https://www.uoforum.com/threads/50-level-1-treasure-maps.98405/#post-732146
 
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Decreamos

Grandmaster
Excellent write up! In fact your sorting macro I may incorporate into my mix up. I've been looking for one that sorts items by power/vanq/slayer/invuln. Sounds wonderful! I'll include details of mine once I'm off work!
 

Desi

Grandmaster
Enormously helpful guide.

A friend recently showed me how to pair the blessed tmap book with Stratics map archive and I've been absolutely hooked on digging up treasure ever since.

Thank you for further demystifying the process by including the involved sort macros (and everybody else who has contributed to thread).

Time to save up for a Davies Locker!
 

Decreamos

Grandmaster
Ok so here goes-
Levels 1-5 are done the following:
Two characters, a tamer and a mapper. Tamer is a provo mage. Mapper is also a provo mage (going to switch up a bit since I really only use him to dig up and loot the chest and the occasional gate).
Tamer of course has meta pet and ww.
Tmapper wears full invuln plate.

-Once I dig up the chest i immediately hide on my tmapper and let my tamers steam macro deal with the spawn (attacks closest mob) until the spawn is clear. I'll throw down the occasional provo.
-Tmapper dismounts blue beetle and I have a bag on said beetle (depending on the level of the map I may just toss a bag on the ground. I use steams organizer agent and have three different organizers. One is for all the items, one for regs/gems, and one for scrolls.
-I fire up the organizer and switch to my tamer to monitor the action. Ill throw down the occasional invis or heal but for the most part I'm provoking and my pets are tearing up the spawn.
-Once everything is done I recall to my house where I have a chest on the steps and I dump everything in there. I have a chest for gems/regs, for gold/skill scrolls, and one for all of the items that need ID.

Level 6s.
-I know there's probably better more efficient ways of doing this but I like to "solo" all my maps. This process has let me easily conquer level 6 maps but the time commitment could be staggering to some.
-We are allowed three accounts. You can only use TWO at a time for PVM. So here is what I do...
-Log in three accounts. (tamer, mapper, defense dexxer) and make tmapper the party leader.
-Tmapper grabs map and mapper and tamer go to the location and I dig it up and deal with the initial spawn.
-Recall OUT tmapper and recall IN defense dexxer who is wearing a full invuln reptilian death/exorcism suit
-Do the same with the organizer agent but now using the defense dexxer. Even with paragon ancient wyrms and balrons I have been able to easily keep my defense guy alive and provoke/kill the spawn.

Some people say "wow way too much spawn!!" and I say, "Ahh but it makes it exciting and gets my heart rate up when I have a couple ancient wyrm paragons, a halloween balron, and another balron."
 

batman

Grandmaster
Ok so here goes-
Levels 1-5 are done the following:
Two characters, a tamer and a mapper. Tamer is a provo mage. Mapper is also a provo mage (going to switch up a bit since I really only use him to dig up and loot the chest and the occasional gate).
Tamer of course has meta pet and ww.
Tmapper wears full invuln plate.

-Once I dig up the chest i immediately hide on my tmapper and let my tamers steam macro deal with the spawn (attacks closest mob) until the spawn is clear. I'll throw down the occasional provo.
-Tmapper dismounts blue beetle and I have a bag on said beetle (depending on the level of the map I may just toss a bag on the ground. I use steams organizer agent and have three different organizers. One is for all the items, one for regs/gems, and one for scrolls.
-I fire up the organizer and switch to my tamer to monitor the action. Ill throw down the occasional invis or heal but for the most part I'm provoking and my pets are tearing up the spawn.
-Once everything is done I recall to my house where I have a chest on the steps and I dump everything in there. I have a chest for gems/regs, for gold/skill scrolls, and one for all of the items that need ID.

Level 6s.
-I know there's probably better more efficient ways of doing this but I like to "solo" all my maps. This process has let me easily conquer level 6 maps but the time commitment could be staggering to some.
-We are allowed three accounts. You can only use TWO at a time for PVM. So here is what I do...
-Log in three accounts. (tamer, mapper, defense dexxer) and make tmapper the party leader.
-Tmapper grabs map and mapper and tamer go to the location and I dig it up and deal with the initial spawn.
-Recall OUT tmapper and recall IN defense dexxer who is wearing a full invuln reptilian death/exorcism suit
-Do the same with the organizer agent but now using the defense dexxer. Even with paragon ancient wyrms and balrons I have been able to easily keep my defense guy alive and provoke/kill the spawn.

Some people say "wow way too much spawn!!" and I say, "Ahh but it makes it exciting and gets my heart rate up when I have a couple ancient wyrm paragons, a halloween balron, and another balron."



One day i would love to come observe you solo a lvl 6 this way...i would ask for nothing just knowledge
i have tried to solo a 6 a time or two and neither time was i able
 

jkg8787

Master
I prefer 2 Earth Elementals over 1 Daemon. Earth Elementals are the only ones that take 2 slots, Daemons/Other Eles all take up more control-slots.

They're essentially the "tanks" of elementals. Plus having 2 works better for me as the spawns has more stuff to get distracted by. Also a lot of higher level MOBs can dispel, so they now have to dispel two things.

(But I also use 3 characters, a tamer, a t-mapper/backup veterinarian and a provo-archer. So the daemon might be better for some. I use earth eles as damage soak/tank/distraction not necessarily damage)
 

AreYouKidden

Grandmaster
I'll have to try the earth ele thing, didn't know you could do that.

I solo tmaps because I'm often using my other accounts to craft for my vendors, and I still have this nostalgia thing kicking where I feel like two accounts on one activity seems not in the original design of UO. Odd that I'm ok crafting at the same time. That and I don't have it in me to make a tamer, have never enjoyed the playstyle, but definitely things like a second account with a tamer, Davy Jones Locker will increase efficiency, making you farm even more!
 

jkg8787

Master
I'll have to try the earth ele thing, didn't know you could do that.
Yea I just recently noticed the difference in slots.

It kinda makes sense. Earth elementals have no magery. So they're just melee damage soaks really. If you found you needed the Daemons for damage then stick with that. I mainly just use the elementals to give me more time to run and hide after I dig chest up.

Basically the chest pops. I have invis pre-casted on my tamer. I drop invis on t-mapper (who was the one with earth eles) which drops immediate aggro. I then all kill the earth elementals on nearest monster and run away. Then I put Dragon/WW on nearest enemy. Then i switch to provoker and start provoking.

Really the earth elementals aren't doing much. Just a distraction.
 

shirtandpantsman

Grandmaster
I use 2 chars, my tmap stealther and my zerker archer

I don't summon demons or anything to start with, I just shift-click the tmap and choose Dig up treasure option and it digs up the map even if you are mounted

when stuff spawns I run away, hide, and gate in my archer and kill any kind of spawn even ancient wyrm paragon easy with slayer bows

if it's a high level spawn and I'm not feeling very quick reflexes (too stoned) I might keep a summoned demon near the chest as a safety procedure, but can usually outrunspawn

when everythings dead and looted I gate to my house and throw everything into bags and later when I'm running out of space I go sell all the crap at vendors


I think my method is the best, but my looting/sorting has always been manual so I've probably made 10x less money than yall with cheater UO steam :(
 
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Shorted

Apprentice
I am going to start a T-mapper. How would I go about matching up the map I have to know which # location it's at?
 

AreYouKidden

Grandmaster
http://www.uoforever.com/map.php

If you have a look at this link, it'll take you to a tmapping site, you hover over the pins to see the map, and match the two up. The t-map location # shows up below the pic, and runebook libraries will use this corresponding number.. . It'll take some used to finding them initially, but once you have can nail down the images to larger points of interest (mountains, roads, rivers, swamps), it becomes much easier..

Use that map to scroll in as well, will be easier to determine.

upload_2018-1-23_15-42-31.png
 

AreYouKidden

Grandmaster
So just click on the pins until you find the one that is your map?

Once you zoom in on the map a bit, you'll be able to see points of interest a little better, which will help narrow out the search, but ultimately yes, just however over the pins, and find the one that matches your map.
 
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