Spikeszzz
Adept
i macroed 3 days stealth so a guy with 0% tracking finds me :/
Armslore0% tracking is an insult to the game mechanics.
What other skill works regularly at 0%?
Invalid argument. Tracking does not reveal you. Please reread previous posts. Tracking and Stealth are fine.People need to quit complaining about stealth. Zero Tracking shouldn't work against someone who only has GM Hiding, much less against someone with GM Hiding and Stealth.
Yeah it's a good balance IMO.
Tracking at 0 vs insta-stealth, unlimited stealth steps, stealth after invis spell, don't I hide when you bring up cursor for steal, etc etc
It's frustrating but fair
Invalid? Bullshit. There is no excuse for being able to track anything with zero skill points invested.Invalid argument. Tracking does not reveal you. Please reread previous posts. Tracking and Stealth are fine.
Yeah.. no...Yeah it's a good balance IMO.
Tracking at 0 vs insta-stealth, unlimited stealth steps, stealth after invis spell, don't I hide when you bring up cursor for steal, etc etc
It's frustrating but fair
Yeah.. no...
One of my favorite characters is my griefing thief, who has stealth. I also have a character with GM tracking. I feel that with 0 points, you should get 0 chance at successfully using tracking. Insta-stealth with no cooldowns or step counts -- I don't care because frankly, they still gots to walk away while I am on a mount. Reveal and detect hidden both have fairly large areas of effect, which means that even guessing, I can usually hit a stealther. There is no reasoning that I can think of that we should be able to use tracking without any effort (ie skill points) involved in it... period.
To me, this is just one of those newbie features that was added into UOF so that blues could feel comfortable and not have to "deal" with thieves.
Oh I love the current stealth mechanics and wouldn't want them to change because although I am completely used to hitting my stealth key every 10 steps, I don't enjoy it.I think the buffed stealth mechanics are offset by buffed tracking.
I think the current stealth mechanics make for the most fun and wouldn't want them changed in exchange for a tracking nerf.
Oh I love the current stealth mechanics and wouldn't want them to change because although I am completely used to hitting my stealth key every 10 steps, I don't enjoy it.
My point is that I don't believe that a buffed tracking, like we have now, balances out the stealth mechanics. I think the tracking over powers the stealth and also goes against the purpose of having skill points in UO in the first place.
IMHO, what should be changed (if anything) would be to have a cooldown on the stealing skill from the point a steal attempt is made not from when the skill was initiated. This would prevent insta hides -- I mean really, this is a loop hole in the system right now anyways. Do this and then give tracking its power back.
I didn't say there should be any changes to stealth.fuck u leave tracking and stealth alone!
I didn't say there should be any changes to stealth.
Do YOU have tracking on a character?
I'm just here to help Karl farm likes. Lets get that like ratio above posts. k thx np.