The new RDA system was supposed to make RDAs available to more people with them spawning in traveled areas. Eppy told us it was to make them more available to everyone. Before this change, you had to put in hard work by checking everywhere overland with a small chance of finding one. This tracking could take hours with a few people. Which is fair, because of the massive rewards.
Since the RDA changes, finding all RDAs takes anywhere from 5-30 minutes. The majority of the time they are all even completed within 30 minutes of the fresh cycle. There are major hotspots for them to spawn, and the major guilds know where they are. This makes it impossible for any newer guilds to even attempt one. I know they are end game content, but that shouldn't only be catered to 2-3 large groups. These 2-3 large groups were also the ones doing them before the changes, but other smaller groups could find and complete them as well.
In the past weeks since the revamp, these 2-3 guilds are the only ones doing them. IMO it ruined the system. You know where they will spawn now, you can find them and complete them within 30 minutes, and they are basically impossible to be completed by other guilds. The only thing that has changed with the new system, is that they are much too easy to find, the largest group seems to get them all and monopolize it, and the time investment is much too small for the possible rewards.
Everyone had a fair chance at competing when you had to track everywhere overland to find one. I think the dungeons were a good inclusion though. This is not a cry thread, as our alliance still gets RDAs. It is a well thought out suggestion to change the system back to the old way they were spawning so more people have an opportunity. They are called mysterious gates for a reason. It should be a mystery where they spawn. Not in the same field or town every 6 hours. Not so mysterious then.
I welcome any feedback, unless it is not constructive. Please let me hear your opinions. I would also really like to hear Staff's opinion on this.
@eppy @Adam @Shane @halygon
@JoeB @Liberty
P.s. Make the faction RDA a 4th portal that only members of that faction can enter, so people won't abuse the system and it gives actual factioners an incentive. This should definitely be included.
Since the RDA changes, finding all RDAs takes anywhere from 5-30 minutes. The majority of the time they are all even completed within 30 minutes of the fresh cycle. There are major hotspots for them to spawn, and the major guilds know where they are. This makes it impossible for any newer guilds to even attempt one. I know they are end game content, but that shouldn't only be catered to 2-3 large groups. These 2-3 large groups were also the ones doing them before the changes, but other smaller groups could find and complete them as well.
In the past weeks since the revamp, these 2-3 guilds are the only ones doing them. IMO it ruined the system. You know where they will spawn now, you can find them and complete them within 30 minutes, and they are basically impossible to be completed by other guilds. The only thing that has changed with the new system, is that they are much too easy to find, the largest group seems to get them all and monopolize it, and the time investment is much too small for the possible rewards.
Everyone had a fair chance at competing when you had to track everywhere overland to find one. I think the dungeons were a good inclusion though. This is not a cry thread, as our alliance still gets RDAs. It is a well thought out suggestion to change the system back to the old way they were spawning so more people have an opportunity. They are called mysterious gates for a reason. It should be a mystery where they spawn. Not in the same field or town every 6 hours. Not so mysterious then.
I welcome any feedback, unless it is not constructive. Please let me hear your opinions. I would also really like to hear Staff's opinion on this.
@eppy @Adam @Shane @halygon
@JoeB @Liberty
P.s. Make the faction RDA a 4th portal that only members of that faction can enter, so people won't abuse the system and it gives actual factioners an incentive. This should definitely be included.
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