Iniak
Neophyte
I really like the design of the murderer bounty system here on UO Forever. However, if I'm not mistaken, the maximum ransom you can ask for a head is 25k.
I would like to see a scaling bounty system in place. The more murders you have committed, the higher/longer the stat loss and the higher the maximum ransom for having your head turned in.
I don't think the potential penalty for PK's is high enough and on the flip side I don't think the incentive to actively hunt PKs is lucrative enough. If both were adjusted I think we would see more interesting fights. The risk/reward in UO is part of what makes it a fantastic game, I believe a change like this would add a cool dynamic to the server.
I would like to see a scaling bounty system in place. The more murders you have committed, the higher/longer the stat loss and the higher the maximum ransom for having your head turned in.
I don't think the potential penalty for PK's is high enough and on the flip side I don't think the incentive to actively hunt PKs is lucrative enough. If both were adjusted I think we would see more interesting fights. The risk/reward in UO is part of what makes it a fantastic game, I believe a change like this would add a cool dynamic to the server.