Blair
Master
Not only would slow weapons see a spike in use in the field, but players would potentially build around the halberd. With a 100% hit chance, halberds would see far more use in both PvM and PvP.
So let me understand this correctly. You're saying that even though halberds hit for 50+ damage, and also deal concussion blows that essentially make it impossible for a mage to kill you, they aren't a good weapon? They need to hit 100% of time time as well? So you want to 2 hit kill people non stop and think its balanced, even though it has no counter play? Oh, ok.
I feel like you haven't even PvP'd on this server at all. There are a ton of viable templates. I don't play a poison dexer, or an alchy mage. I have 0 problems competing in PvP.