Okay, that title is a little misleading, so let me explain.
As a former Siege player, I don't care much for the recall spell. BUT, this being a free shard, and having played on many free shards, I know the average player wouldn't want to play without recall. So I don't think it should be removed altogether. With that said, there are other options that accomplish the same principal.
1. Increase the casting time of recall.
2. Disallow recall into and out of dungeons.
Recall decreases player interaction by letting people go straight to the spawn they want to kill by bypassing the entire dungeon spawn. This not only doesn't make sense, but it cheapens everyone's dungeon crawling experience. It is supposed to be difficult to get down to lvl5 shame to fight the blood elementals.
It also makes it too easy to avoid the pks (player interaction). As others have mentioned, getting killed is part of the game. It is nearly impossible when you can just recall out of whatever it is you're doing to get to safety.
This would increase the action around the entrances to dungeons exponentially and that would be a good thing.
Forgive me if this has been suggested already.
As a former Siege player, I don't care much for the recall spell. BUT, this being a free shard, and having played on many free shards, I know the average player wouldn't want to play without recall. So I don't think it should be removed altogether. With that said, there are other options that accomplish the same principal.
1. Increase the casting time of recall.
2. Disallow recall into and out of dungeons.
Recall decreases player interaction by letting people go straight to the spawn they want to kill by bypassing the entire dungeon spawn. This not only doesn't make sense, but it cheapens everyone's dungeon crawling experience. It is supposed to be difficult to get down to lvl5 shame to fight the blood elementals.
It also makes it too easy to avoid the pks (player interaction). As others have mentioned, getting killed is part of the game. It is nearly impossible when you can just recall out of whatever it is you're doing to get to safety.
This would increase the action around the entrances to dungeons exponentially and that would be a good thing.
Forgive me if this has been suggested already.