healmagePRO.
Expert
If PVP tamers weren't such a pain to deal with, I'd agree that talismans should probably be disabled in PVP (though not only for the aggressor and with some nuance) and that the problem is mainly tied to murderers preying on newbs. Fixing the murderer aspect is more or less simple, but tamers in PVP would also have to be addressed to make things balanced, and there doesn't seem to be a perfect solution. Unlike talismans, meta pets still retain their PVM ability and their boosted attributes (meta HP and 275 spider dexterity being some of the big ones). One obvious change is that slayers should work against meta pets as they do normal pets, but how do we address the other elements so that the nerf would be equitable?
It would ruin them for people like me who got them purely for the PVP aspect. Yes, you can say that they weren't intended for PVP, but the fact is that they've been in their current state for a long time now. We should at least be allowed to sell our talismans if they're made useless to us.
Tamers and meta tamers have already been nerfed like 3 times. Breath reduced to 28, normalized in pvp combat, no stun. How could you still be complaining about them? The only valid argument you have is that they retain powers for PVM. Everything else displays several nerfs to tamers in pvp to "balance" as you say.