Mintavia
Neophyte
your probably right.yes, if trammel is what you want, there are other shards for it. shards with way less active players. i assume they look mostly like ghost towns
your probably right.yes, if trammel is what you want, there are other shards for it. shards with way less active players. i assume they look mostly like ghost towns
It's funny that you basically copy/paste what certain people that I won't name post here on the forums..There are far more blue zerg guilds roaming than reds. 48 hours is way too harsh for a red. Imagine if these babies got even 2 hours statloss for being killed? They'd rage quit...
Reds have it way too hard, besides not being able to play for 2 days if they fuck up or more than likely a blue group of 5+ lands 1 stun, THEY STILL are openly attackable by anyone at any time, which as any red knows is a big deal since you get randoms grouping in mass constantly.
This shard is the closest one to trammel ive played in years. The ppl crying here carry 50 ea reg with no resist/wrestle and wonder why they get raped..... the devs should listen to some of the bigger name pks who actually pvp, not the ***** blue factioners or zerg pk/blue groups. There have been some great ideas regarding discounted champ spawns at bucs, more statloss free zones with incentives etc. This shard fails hard at big open fights involving monsters, players and loots because the blue zergs & pvpers instant stat the reds since they get sour about getting owned when they cant field number superiority.
Are you new to UO?
obviously not
yes there are a lot of red characters on UOF, the risk for being them is DECENT, BUT: the reward for going out and fighting them can be improved. rewards for defending britannia's innocent players of your own volition to get neat lil tram clothing, titles, or stuff that does not imbalance PVP. players should police murderers themselves instead of MAGICAL RESTRICTIONS. these cool incentives encourage players to take matters into their own hands (if they give a shit)
every player has the choice to be prepared to survive a player killing them. that choice is to get a runebook and make a recall macro. you literally do not even need magery on a template to escape PKs, just recall scrolls fillted into runebooks.
just like that poison dexxer made the choice to put in effort to be very deadly and effective at dropping players HP to 0 and interrupting their recalls, the victim player has the choice to be prepared to survive through it to make it back home alive
If you want tram just say it...... Otherwise your ideas are just a terrible troll and no use to a server like this.Risk vs Reward use to keep reds in check but here there is no risk, only reward for being red.
I personally think it should be more difficult for a red to gain access to high end PvEr's. (IE reds can't recall/gate in/out of dungeons or MOB's auto attack reds on sight)
If you want tram just say it...... Otherwise your ideas are just a terrible troll and no use to a server like this.
Not much of a choice on this server. Honestly, I laugh at reds I see running solo. Do they actually kill anyone?