Ya I dont know what happened with the UO drama tbh. Im new to UOF but this account is years old. I assume it was some UOG drama stuff. LOL.Was intended on old forums don't know if it migrated when they changed the forum layout?
Ya I dont know what happened with the UO drama tbh. Im new to UOF but this account is years old. I assume it was some UOG drama stuff. LOL.Was intended on old forums don't know if it migrated when they changed the forum layout?
Im assuming this was changed for a reason? Or is this how it was on production.
I feel like it was possibly implemented to prevent a scenario. I'm thinking like Vanq/Supreme Heavy X-Bow + Purple Potion followed up by a wand shot or something.
I dunno I'd be open to letting archer use them, just wondering if it was allowed at some point and deemed to OP or something
Like I think having the ability to deal out huge Vanq shots while tossing purples (and if faction following it up with instant wand, or maybe something like the old flame-conch from before last patches battle-bard)instantaneously could be pretty bad. Not necessarily against it. Just wondering what the change is about (if any) so that it could be fully understood the argument.
Because of Archerys inherent distance damage it seems logical it was also gimped by no purples to prevent a perceived OP mechanic.
I'd have to take a few minutes to examine myself, but can you like disarm bow, cook pot, re-arm bow, fire shot, dis-arm bow and throw potion?
That seems slightly convoluted but not too extreme if so. It makes a little bit of "earn it" to the whole standing 10 tiles away and dealing damage.
Just trying to get full picture. Too lazy to log on an archer right now and test.
Melee dexers can throw potions with 2H because at the end of the day they still have to manipulate their character besides your character direct tile-to-tile to kill you (unless they just explo pot you down I guess, but you know what I mean for the example).
An archer thats allowed to 2H and use explos would be allowed to kill people almost moving. Yes they have to stop to actually fire shots, but they can kill from multiple tiles away. It seems not a big deal if they can use potions as i described above. If true that means they have to "earn it" as I mentioned. They have to think about what theyre doing a bit more, and actually time their button presses a bit different than a melee dexer.
Not against any changes. Probably in support.If I'm not mistake there is a slight delay before the shot is actually fired, so it's not like stop and instantly fire, so yes, the argument that you need to earn it is very valid. Although, it's very hard to kill someone with a bow/x-bow if you're figthing a melee or mage. Maybe some changes to the damage dealth from arrows could "balance" any imbalance that is? Like bleeding damage that will require longer heal time from bandages or heal less with magic spells/potions?
Ya my experience with an archer in pvp is very limited so its hard. I dont think opening it up would mean wed be over run with pvp archers the next day owning all of us.I agree with you, I'm no PVP'er but I've dabbled a bit with just archery and PK'ing because I like the more odd things to do. As I described in this post: Fix Archer or make pots unthrowable while moving.
There is probably some kind of balancing done, but I also find it hard to reach the really overpowered status on archery and pots. Shooting is very slow even with the bow and on the time it takes inbetween 2 shots your opponent have the chance of closing in the distance between you and them plus chugging pots to bost themself and throwing explos at you. I think some more experienced PVP'ers should try it out for a while to see what they find out.
There is a delay when you equip also an interruption if you move, meaning if you see the arrow animation fire and you begin running the arrow resets and does not count.
Archery is strong when fighting dumb monsters.
Had to fix for you. If it was so strong we would hear cries of how people where owned in PvP cause it's too good.
I have seen plenty of people doing work on archers in both field and pk situations.