This whole "who cares about 1v1 pvp mechanics" is bs. 1 v 1 is a very crucial part of this game (and has always been). Some people just can't defend themselves, run in a group of 6+, hide behind their teammates and just eb rail or use delayed eb macros. I get it, it's fun but playng solo is...
UO faction pvp is already all about zergs. Basically just two groups and they both play with 6 or more. Weird part is that I'm not even sure if they fight against each other.
Because you don't know where to look... If you keep trying, you'll eventually find who's going to fight you 1 v 1 etc. All of these guys aren't in factions but there's quite many factioners that will do alchy 1vs1 fights.
Exactly. When you make these changes, please think about 1 v 1 as well. I can live with 3 sec stuns but 4 sec made killing a little bit easier. Especially fighting against dexxers sucks now. Oh well, the system is not balanced as it is. As an alchy mage I have very limited mana and I can't go...
The new server is really bad. It's not smooth at all. My ping goes up to 500+ constantly and it's not just me. Avg ping isn't that bad though. Friend already quit because he got bored of this bs. Been like this for weeks.
A good player with a decent spear is incredibly difficult to fight against. Alchy fencers are the strongest one vs. one templates around. Decent dmg, fast swing, parablows and 26 dmg explo pots. Alchy dexxers shouldn't do more pot dmg than alchy mages...
I'm not against bolas but as @Malkraven...
Explosion potions, cure potions, heal potions, refresh potions, poison potions and agility potions should be default in 7x duels. It would make setting proper 7x duels easier. Now you have to manually allow purple pots even though pretty much everyone prefers 7x duels with potions.
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