@eppy @Adam @Shane - We should make Murderers have a "pack instinct" called "ego-maniacal narcissism" where when there are in packs of 5 or more they take some sort of hit in damage or stats.
The idea being that murderers are all about themselves and have some mental imbalance (RP wise that is)...
Agreed 100%. This was and is not a thief specific issue, this is a griefer issue. @Shane - Good job getting this finally taken care of. Thank you.
I have a thief and I fully support this, you can still steal stuff in the crafting area like before, but the potential griefing factor is now...
@eppy
Does this mean people who already have poisoning trained have no advantage over regular poisoning with this relic? (aside from the bow part)
If so, I think those people who have spent countless hours and kegs of poison should have some advantage. I personally was looking forward to the...
@Shane - There needs to be some balancing done here. I find it absolutely ludicrous that someone who is GM Hiding , GM Stealth, and GM Detect Hidden would reveal themselves when they are a grandmaster in these areas. Have the reveal rate dependent on the peson's skill in Hiding and Stealth and...
You shouldn't be revealed by your own skill, this is broken.
This is making the skill useless to the thief class. You might as well make EV's and BS's attack their owners while you are at it. The logic that any action makes you reveal yourself makes sense for any skill other than detect HIDDEN.
+1 on the repair kits...they are pricey to make and they take resources...seems broken to me. You are not going to get people out in boats with a repair system like this.
Anyone else think the repair tools should have durability OR take resources to repair boats?
Both seems a bit excessive considering it takes quite a bit to make the repair kits already. Even make it so you have to drop wood ingots and cloth on the tool to give it charges, its just a hassle...
I want to say yes, they probably end up in the "Pirate Booty" chest that shows up after a boat is sunk. Take off all your upgrades before scuttling a ship.
Since boating has been reinvigorated with some love (thank you!), I wonder if anyone would be interested in having boat based escort quests or cargo quests or pirate quests.
Example:
Sheldon from the Jhelom Healer office needs 100 bandages transported to Trinsic to help out with a minor...
It's a life of random opportunities, I think you do it for the thrill than the money. Lots of potential, but the reality is like 30 of some reagent or a crappy weapon they don't currently have equipped. There are rare cases where you might be able to sneak into a house or catch someone just...
Funny story...well for me anyway, not so much the blacksmith in this story.
I am hanging around the Britain crafting area working on my skills. I see this smith guy (think his name was actually something Smith) off his beetle and smithing things. As usual there are all sorts of people hanging...
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