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    Things that must be done.. IMO

    It's tough to call PKing and archer bard dungeon pvp....
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    Things that must be done.. IMO

    My opinions: 1-2. I don't like this, I would be for a random timer though. 3. This is fine, learn how to para them if you need to kill the tamer. 4. It's useful, don't take this away, if you dedicate 100 skill to something, it should be an advantage. 5. Sallos isn't a great PvM client...
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    Weekend

    I'm going to get on and see about 29 EQMS reds running around and will assemble about 5-6 others to fight. We will run up, kill one then all be dead and dry looted. Everyone will say this shit sucks, then all log off. I will then go do something else and wait until next weekend......
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    UOF Launcher Tree Hack no longer working since Booty Bay Update.

    My old computer with the .mul files would not work. My computer with the new .uop files works.
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    Finished my red last week, what I've noticed so far

    I want to know this as well, how can you tell if someone is using sallos? What imbalance does it cause, because I'm not seeing it, and I use all the clients. Steam can create some crazy scripts like auto-pouch/cure/heal, while sallos maybe has better targeting?
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    120 Provocation

    Vampires, arch ice fiends, there are quite a few things unprovokable that could be added. I like it.
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    Throwable Poison Potions

    If the concern is timing it with stun, the option can be added to require alchemy to throw. If you think the lil fella should get away every time from 4 people, that's a different story, and issue entirely.
  8. A

    8x chars

    I think this would change the game too much, I would rather start with more subtle changes like spell damage increase or weapon damage changes.
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    Throwable Poison Potions

    Poisoning isn't used a whole lot, and for the investment of 100 skill points, it has limited use and impact. I would like to propose the option of throwing poison potions if the character has an investment in poisoning. The option to throw could be tiered with skill investment (e.g. being...
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    Easter rewards ... ?

    SILENT NERF!
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    UOF Launcher Tree Hack no longer working since Booty Bay Update.

    Find tree hack files from somewhere, search this forum, or I think Shini still hosts some on her website. Once you have the files, make an archive folder in your UO installation directory. Copy and paste these existing files into the folder: Old Client- art.mul art.def artidx.mul...
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    UOF Launcher Tree Hack no longer working since Booty Bay Update.

    I wish this would work again, I like the option to toggle. I have to copy and paste files now....
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    Why do so many people reccomend Archer for a bard?

    In my opinion things are imbalanced, you either have to run a full PvM (archer bard) and recall out quick, or a full PvP template to fight back. I should have went bard archer on my PvM, I can't do much fighting back with current spell damage, even with 5x.
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    Harm Damage Tweak - read

    I don't think a 5x should win every time, but with a 5x I can hardly get a spell off, it is constant healing and defensive casting. There isn't even a chance at doing much damage. I have used protection, but by the time I get explode or mb off, I need to heal, and its tough to get out of the...
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    Harm Damage Tweak - read

    A decent dexxer will be fairly balanced, and getting a level 4 spell off without wrestling is a challenge. I have tried MB and by the time I get it off, I've been hit a few times and at half health. MB is a gamble, and doesn't always pay off. I have nothing against dexxers, I play a few of...
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    Shorten cool down on meta dexxer talisman

    I think 15mins is a bit excessive. I died the other day from a connection loss, It makes me switch characters or take a break, not sure if it is needed for that long.
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    remove tree wand

    I think the new island will add more housing, cool idea, but it would mess the housing market up a lot.
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    Harm Damage Tweak - read

    Suggestion: Increase the damage output to harm in order to balance damage output of dexxers. I would suggest 18-22 damage within one tile, and have damage decrease as distance is applied. Reasoning: Dexxer damage output is pretty high and very tough to defend against without stun. I have...
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    Whats the point of a area specificly designed for crafting...

    Move the crafting to an area not bordering a guard zone line, is blackthorn's castle area used? Maybe add a banker as well, it wouldn't be a total loss to thieves (afk macroers could still be targeted), but the people working at their keyboard could avoid the greifing.
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