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  1. MZ3K

    PLEASE do not punish all reds.

    Poor neglected thief class. They could add so much more to the game. It's truly a shame.
  2. MZ3K

    PLEASE do not punish all reds.

    I've watched your fights. If anything more happens behind the scenes, then it doesn't do anything but produce sync drops. If you're doing more than what I described to produce sync drops, you could simplify it down to what I wrote.
  3. MZ3K

    PLEASE do not punish all reds.

    1. Set hotkey A to attack last target. 2. Set hotkey B to cast e-bolt. 3. When you hear 'load up' press hotkey A. 4. When you hear 'threetwonedrop' press hotkey B.
  4. MZ3K

    How Bad do Spiders Really Suck???

    Def. has the broodlings relic.
  5. MZ3K

    EQMS whitewashing is a joke

    Yeah; works great when you're talking about one assailant. Unfortunately, that's not what this thread is about.
  6. MZ3K

    EQMS whitewashing is a joke

    Bullshit. You run around in groups with spells pre-casted and drop them in succession. There isn't an opportunity to get a recall off between the landing spells. Yes, names appear once the incoming player is a few tiles away from coming on screen. It takes about a quarter second to close that...
  7. MZ3K

    PLEASE do not punish all reds.

    Some people just don't like pots. I can chuck pots fine. I still wish there were another way to deal continual damage while moving.
  8. MZ3K

    PLEASE do not punish all reds.

    You should be able to see the names of larger groups on your screen earlier than smaller ones. It would make sense: large groups of people are louder. Murders committed in large groups should come with a harsher penalty.
  9. MZ3K

    WTS Shackles, blood smears, cult paint, black tubs, webs, t-maps, statues, white chests, rares

    Sorry for the miscommunication - that was 3k per statue. Statues are still for sale
  10. MZ3K

    WTS Shackles, blood smears, cult paint, black tubs, webs, t-maps, statues, white chests, rares

    @tankian I'm in the back room of wbb atm if you'd like to come by.
  11. MZ3K

    WTS 115 LJ, 115 Mining, 110 Scribe, every skill scroll.

    115 LJ - 95k 115 Mining - 95k 110 Scribe - 95k I also have several of every skill scroll. PM to buy.
  12. MZ3K

    WTS Shackles, blood smears, cult paint, black tubs, webs, t-maps, statues, white chests, rares

    Wearable ancient armor tunic - 55k (SOLD) Wearable ancient armor sleeves - 55k (SOLD) Shackles - 250k (SOLD) Blood smear - 125k Hades blood - 125k 24 pack of cultist paints - 144k (SOLD) Black tubs - 5k 24 pack of cleverly maps - 96k 5 pack of devious maps - 40k Large spider web - 65k ...
  13. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    The number of group activities going on at any given time is going to be a function of the number of people online. It's mid-day and mid-week, so there might be 1 champ happening right now, and there would be very few people there. Moreover, they wouldn't all be in one guild and so they wouldn't...
  14. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    All that matters is that you have more fighters playing than anyone else at any given time. That screen shot is evidence that you do. No other guild has 6 fighters online right now.
  15. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    Wow - middle of the day - midweek - and you have 6 people on. Let's see a screen shot of primetime. Trin guard has 3 people on during primetime. Everyone knows your numbers glutt - there's no hiding it.
  16. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    The difference is that trin guard has ~3 members online when theyre playing. EQMS has dozens. Consequently, you stand a chance of fighting trin guard. EQMS, not so much. Thus, Trin guard creates a surmountable challenge; EQMS does not,
  17. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    No they're just quitting UO entirely.
  18. MZ3K

    EQMS Announcement : Safe Champ Spawn Day = Sundays

    That needs to be posted again.
  19. MZ3K

    MONTHLY REWARDS AND DOUBLE XP WEEK

    Yeah I agree - I was thinking double gold for about an hour at a random time each day. I don't think the effect on the economy would be much different than 10% extra gold 24/7.
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