To "PM", you need to have at least 10 posts on the forums, so go to the off-topic forum and spam away, or browse the forums and introduce yourself or something until you get 10 posts.
IRC - It stands for Internet Relay Chat and has been around forever. It's a simple way to get in touch with...
http://uo.stratics.com/thb/info/maparchive/Archive1.shtml
Find the general area where your map is, click it on the map on that site.
Then, find the specific treasure "node" on the smaller map and you'll get the "rune number".
Click the corresponding red pin on the smaller map to open a page...
There are also some other "special" chests in Khaldun (not sure if they spawn elsewhere), which read "a locked treasure chest" when clicked.
They can be opened via a "Mastermind" mini-game...
...only mistakes are deadlier than with the classic board game. ;)
I haven't tested this extensively, but as far as I can tell, the "STR/2+50" formula is right for "base health". That said, the old "STR=HP" formula seems to also be valid when buffing/debuffing STR via Bless/Strength/Curse/Weaken spells (+/-11hp at GM Magery), Strength potions (+20hp Greater...
Nothing's wrong. Poisoning slows down a bit when you first transition to GP, since you fail so much. Once you reach ~75, it picks back up again and you'll gain ~1.0 per keg. That said, when well fed and full drink, in dungeons, I always got at least ~0.5 per keg, from ~67 to ~73.
Yeah, it does that to me too, some times. I can buy 3 or 4 vendors clean, with 0 gold in my bags, then it will start saying I need gold to make that purchase or something. I just go bank, withdraw 1k and resume buying. Mildly annoying.
It all depends on what/where you're hunting, but generally speaking, and as a dexer, I'd carry something like...
-GM Dex suit (~1k)
-Power/Vanq Katana* or GM Slayer Katana* for the monster type you're hunting (~5k-10k) (*or whatever swords-type weapon of your liking*)
-50x Bandaids (~100gp)...
- Portable Forges : Why not, as long as they're not blessed, I don't mind.
- Lamp Posts/Tall Candelabras : Sure.
- Home-to-Home teleporters : No. Houses are already so secure I simply don't understand why we'd need that? Adding teleporters to larger non-custom houses I'm cool with, but...
By "backwards", you mean "forwards", right?
Blink
2.0% of base mana, Instant, 15 sec cooldown
Requires Mage
Requires level 7
Teleports the caster 20 yards forward, unless something is in the way.
Also frees the caster from stuns and bonds.
What Kiki posted.
Nope, which is why such a macro...
Buy 2 bags (3 stones each) and a stack of 7 apples (1 stone each, when unstacked) from any provisioner.
Place Bag #1 on the ground.
Place Bag #2 inside Bag #1.
Put individual Apples in Bag #2 to reach your targeted weight (roughly Stealing skill / 10, rounded up, so including Bag#2's own...
1. Train your money-maker first. With 20k, you can pretty much complete a "Mage+Provo" or "Archer+Provo" template.
As far as skills are concerned, mandatory skills for Mage+Provo are Eval Int, Magery, Meditation, Musicianship and Provocation (+2 other skills), while for Archer+Provo, they are...
Fishing.
All you need is a boat and at least 1 GM Fishing toon. Farm MiBs for a profit, you'll also get low level TMaps in the process. Try hoarding a lot of MiBs and then plan a course to fish them all up efficiently for better results.
THunting.
All you need is 70 Cartography and some Magery...
Disregarding food/drink bonuses, a GM Mage has a 50% chance of succesfully casting a 8th circle spell.
This means it's a coin flip every time you cast. You should have ~0.1% chance of fizzling 10 times in a row, but it can still happen. (50% chance to fizzle once, 25% twice, 12.5% thrice...
PM an admin directly on the forums (you'll need to reach the 10 post count before you can do that) or on IRC (you'll need to register your nick so you can talk), otherwise, the odds of any admin reading your post are slim, at best.
LOL. I'm not hating on poker. I'm hating on annoying kids who ask the same question over and over again, when they know the answer didn't change since last time they asked.
a) You're a thief and were perma-flagged.
b) You flagged for some other reason (maybe you looked inside a corpse and opened a container, or something?) and was gray to him, but not an aggressor, so when he attacked you, he became an aggressor (gray) to you.
c) I don't know.
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