no, ettins are busy ddos ing the server thats why they arent on the spot they spawn in, they on their computers atm. they are angry that everyone is slaughtering them.
there was some ettins on a spot yesterday, i went today and there was only 1 ettin btw
a thief tactically DDOS ed the server and stole most of relics/Powerscroll today in abyss. well played LOL. i cant believe how ppl support the current system still. this happened 15-20 mins ago btw.
so ppl having fun with everyone raiding every champ? and not getting anything because boss got pulled, or ur dead? even tough u were the dominant group for %90 of the champion run?
evil people griefing others,
good ones fighting the evil.
weak ones kneeling to the evil, joining them.
good ones now having to fight the weak ones... the ones they swore to protect in the past.
evil protecting its minions, protecting the poor weak ppl from good guys.
and now , good ones seem...
you see how the pks rage like crazy when u talk about perma skill loss, yet there is this very annoying perma skill loss on pets. old 0.1 skill loss was much better. pets can die in many ways , reds kill them, griefer blues kill them, monsters kill them... and it gets old being have to train the...
this.
and as hunter said, vs 2 hander dexxers its game-breakingly strong actually. if anything, it should be possible to drink pots with 2 hander weapons. there is a reason very few pvp players play with 2 hander weps..
i think putting harsher penalties will just make em roll with bigger groups too. ur idea has a flaw imo, it will make ghosting at dungeon entrances too good, and its not a fun thing to check entrance constantly with ur ghost char.
current system punishes u for pvp ing, which is TRAMMEL. let me explain how:
Guild A comes with pks, to murder ppl when champ is at %50 hp.
now u can cast invis,teleport,run,hide, etc and wait until champ dies, there is high possibility that you wont die. and get reward.
or you can fight pks...
then i would wait until champ spawns and come only when champ spawned, even if i tried to do dps to champ and died, would lose only 5 minutes.
this osi champ system was actually better...
i want to play solo and roll others, i cant. this isnt sandbox. current system is FORCING people to join big guilds. being FORCED to play with a big group is not freedom.
why are some people acting like shadowlords and $ arent zergs? yes they are smaller than eqms, but they have very big numbers compared to other small-medium sized guilds. also they are worse than eqms because they use exploits, speedhack, and grief as much as they can.
$ isnt so big btw but...
basicly this is a complaint thread about how ps/relic drops at champ spawns. u cant get a chance to get relic/ps if ur dead exactly when champion is dead, or if you are far away. this is a broken system that just promotes zerg play and creates frustration.
dont get me wrong, i love wars at...
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