Who wants pet resist gains fixed?

*poll* Who wants pet resist gains fixed?

  • Fix Resist (uses pets)

  • Leave it (uses Pets)

  • Leave it (dont use pets)


Results are only viewable after voting.

CVegas

Grandmaster
@halygon had a point (prior to ss) saying the value of pets would go up if they were already 7x. It would have applied even now, the only issue is people seem the want the newer pets. That makes our old boys fall to the side. Basically, you're buying scrolls but not increasing the value of your pet. You're in the red :(
 

K A Z

Grandmaster
All guard me was changed and spells and fire breath is random now so now pretty much no more insta kills unless a lucky dump (or do you mean you don't want pets to listen at all ton their owner and don't want them to cast on players?) ... Pets can't chase down anyone anymore after speed was nerfed so unless youre paralyzed you can easily outrun a pet and as for low cost pet balling...you want your dexxer or mage which takes about 1-2 days of training to complete to easily grief people that spend 10's of millions of one character and make it more expensive for them to keep a pet? Or did you have different view on it?

SERENITY NOW!!!


pet speed is not changed, the fact that all guard me is bugged and OP on UOF is KNOWN and has nothing to do with me "wanting them to not listen at all anymore), the firebreath fix is useless as long as they're still teleporting behind their masters (which is super ridiculous), no tamer needs to be griefed (if he stays inside of dungeons and doesnt use his pets for pvp).

all that being said: I just recently added my Tamer to factions and have a nice time abusing the shit out of broken mechanics.
 

VFingerDiscount

Grandmaster
pet speed is not changed, the fact that all guard me is bugged and OP on UOF is KNOWN and has nothing to do with me "wanting them to not listen at all anymore), the firebreath fix is useless as long as they're still teleporting behind their masters (which is super ridiculous), no tamer needs to be griefed (if he stays inside of dungeons and doesnt use his pets for pvp).

all that being said: I just recently added my Tamer to factions and have a nice time abusing the shit out of broken mechanics.
What pets are you using that has them teleporting to keep up while in combat?

I know for a fact that 2 WWs are no where to be found when I'm having to chase someone off screen after all guard attacking...

SERENITY NOW!!!
 

Kareem

Grandmaster
If I even play my tamer, I think I'm the only one who doesn't give a crap what my dragons skills are. Ill still take on that para demon with 60 resist on my pet. No problems. I just stopped caring. Pet skills will never be balanced again.
I'm with this guy. who the fuck cares if your pet isn't 7x. Regardless, you are healing it through magery and bandages. I think people need to stop loring their pet after each kill AND control their compulsions.
 

Kareem

Grandmaster
What pets are you using that has them teleporting to keep up while in combat?

I know for a fact that 2 WWs are no where to be found when I'm having to chase someone off screen after all guard attacking...

SERENITY NOW!!!
I obviously haven't been on in a few weeks but last I saw there was no fix. Fuck I'm in the alliance WITH the guild TAMER and I hate the mechanics.
 

Wrexx

Grandmaster
The problem I have with pet skill gains does not have anything to do with Magic Resist. I could give two shits if its hard to raise I like it that way, it just needs to be possible to raise that skill without scrolls. I am referring to Meta Pets with high Magery. It's impossible for your pet to gain back Magery when it dies at level 6-7 because level 7 spells (Highest your pets can cast) wont give it a gain past 110. I can argue the poisoning point as well on all Metas level 4 and higher too. I wouldn't even mind if they kept it impossible to gain Magery on your pets without using SS if they allowed SS to give less than 1.0 when near cap.

Wana know how to prevent your pet from dying to PKs/lured mobs? If you get PK'd make a macro to use your OP rez ring. Use the ring, and summon your pet. Its cheaper to use a 17k charge then to use 20k worth of SS. This method doesn't help against server instability but it's a start.
 

Kareem

Grandmaster
.

all that being said: I just recently added my Tamer to factions and have a nice time abusing the shit out of broken mechanics.

I wish I was able to play right now. 90% of PvP tamers have NO idea how to play a Mage and only rely on their pets for everything. Sadly, this 90% impacts pvp GREATLY.

Fuck my meta pet, ima spec pvp when I get back and force change myself.
 

Kareem

Grandmaster
Wana know how to prevent your pet from dying to PKs/lured mobs? If you get PK'd make a macro to use your OP rez ring. Use the ring, and summon your pet. Its cheaper to use a 17k charge then to use 20k worth of SS. This method doesn't help against server instability but it's a start.
Good point, Also another solution is learning WHEN to use your ring for your pet to follow you without using a charge.

Just ask Babetheven about the ice blue wolf and the high seas experience. :p
 

Babethoven

Grandmaster
^
sounds all good
your under that 90% right? and that 10% is me and flube because thats the ONLY red tamers this shard has seen the past 6 months now stoked here and there but... yeh go on and plz "show" us how to use a pvp tamer lmfao your first stat you'll rage log and give it up

as again, stoked was luring i helped your guys heart was beating 1000 mph the whole 30 min sail from vesperish to minoc area zig zaggin through the seas, you also failed to include you had 3 others on boats chasing me and stoked so congrats since u made it sound soooooooo smoooooooooooooth
 

Kareem

Grandmaster
I actually think I've only seen your red tamer once, babe. Is it okay if I call you babe? This is weird but I rarely see you. I think our last encounter was about a month ago in the north east tip of ice island. I believe I stealthed in and retrieved all my stuff and head anyway. And I gave up on that RDA because when I asked for a res, someone responded with "I don't have high enough healing..." So I concluded we did not have the right personnel and gave it up.

And if I remember correctly, which I do, you died immediately and as usual flube bailed you out. Story of babes life, if it's not Famara its flube. Who's going to be babes third hero, F.....WHICH is why magic RESIST skill gain should not be changed!
 
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K A Z

Grandmaster
^
sounds all good
your under that 90% right? and that 10% is me and flube because thats the ONLY red tamers this shard has seen the past 6 months now stoked here and there but... yeh go on and plz "show" us how to use a pvp tamer lmfao your first stat you'll rage log and give it up

as again, stoked was luring i helped your guys heart was beating 1000 mph the whole 30 min sail from vesperish to minoc area zig zaggin through the seas, you also failed to include you had 3 others on boats chasing me and stoked so congrats since u made it sound soooooooo smoooooooooooooth


1. He said that 90% don't know how to play a Mage. I rarely see you on one. Weird, eh?

2. Rang, me nd pimp also had red tamers up to recently. Red tamers don't work because the playerbase on UOF is ways too cowardish. Red tamers might work inside of Dungeons but I cba to kill even worse people than the ones at Bridge these days.
 

tankian

Grandmaster
seems like the guys who dont have meta pets or just pvp dont want change. i guess you havent been out there to know whats going on. pet dies loses 1.0 point and takes basically a week of continuous farming to get back up maybe longer. and hope your pet doesnt die again b4 that. and then some of you say well dont let it die, easier said then done, be just like you guys out pvping . your gonna die sooner or later
 

Kareem

Grandmaster
seems like the guys who dont have meta pets or just pvp dont want change. i guess you havent been out there to know whats going on. pet dies loses 1.0 point and takes basically a week of continuous farming to get back up maybe longer. and hope your pet doesnt die again b4 that. and then some of you say well dont let it die, easier said then done, be just like you guys out pvping . your gonna die sooner or later
I have a meta pet and it only dies to pvp GANK tamers.
 

Kareem

Grandmaster
1. He said that 90% don't know how to play a Mage. I rarely see you on one. Weird, eh?

2. Rang, me nd pimp also had red tamers up to recently. Red tamers don't work because the playerbase on UOF is ways too cowardish. Red tamers might work inside of Dungeons but I cba to kill even worse people than the ones at Bridge these days.
That is very true.. I haven't seen babes red Mage in months! I think specifically the last time I saw him was at a failed raid at abyss. Fuck babe, it's been so long I forgot your name.. Ya bish, babe, sweet brown...hmmmmm.. Maybe I'll ask chippy

FOXAMILL!
 
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Bromista

Grandmaster
The problem I have with pet skill gains does not have anything to do with Magic Resist. I could give two shits if its hard to raise I like it that way, it just needs to be possible to raise that skill without scrolls. I am referring to Meta Pets with high Magery. It's impossible for your pet to gain back Magery when it dies at level 6-7 because level 7 spells (Highest your pets can cast) wont give it a gain past 110. I can argue the poisoning point as well on all Metas level 4 and higher too. I wouldn't even mind if they kept it impossible to gain Magery on your pets without using SS if they allowed SS to give less than 1.0 when near cap.

Wana know how to prevent your pet from dying to PKs/lured mobs? If you get PK'd make a macro to use your OP rez ring. Use the ring, and summon your pet. Its cheaper to use a 17k charge then to use 20k worth of SS. This method doesn't help against server instability but it's a start.
There is a fair amount of truth to this in regards to metas.

Things were overlooked. It happens. Pets not being able to gain skills on their own beyond a certain point, or at all in the case of poisoning. I have faith that this will be fixed.

The other part of the story is resist, which really doesn't matter a whole hell of a lot. As long as the other problems are fixed, 10k per pet death to eat a resist SS is a drop in the bucket compared to the value of a pet and the amount of money it can make its owner in a relatively short amount of time. Yes, it is annoying. But you cannot sweat a 10k loss on a multi-million GP pet. You just can't.

An aside, the ring of forgiveness is kind of a bandaid fix. If your pet doesn't recall with you, the odds of a tamer getting enough med to recall and summon before death are slim. And several times I have busted my dick to summon a pet that has already died in the time it took to summon. So that's a charge and a pet death, double kick in the nuts.

If the game decides to shit on you while fighting a high end paragon, which it sometimes does by not taking aggro off players properly (I don't mind mobs that change their aggro during the course of a fight because it makes you focus on player positioning and not just mindlessly let a bandage run on a loop until the fight is over) then your pet is going to get chewed up in no time, especially if your death just resulted in a broken Provo.

(Not directed at Wrexx) To simply say don't let your pets die is unrealistic and quite frankly a dodge.
 

K A Z

Grandmaster
There is a fair amount of truth to this in regards to metas.

Things were overlooked. It happens. Pets not being able to gain skills on their own beyond a certain point, or at all in the case of poisoning. I have faith that this will be fixed.

The other part of the story is resist, which really doesn't matter a whole hell of a lot. As long as the other problems are fixed, 10k per pet death to eat a resist SS is a drop in the bucket compared to the value of a pet and the amount of money it can make its owner in a relatively short amount of time. Yes, it is annoying. But you cannot sweat a 10k loss on a multi-million GP pet. You just can't.

An aside, the ring of forgiveness is kind of a bandaid fix. If your pet doesn't recall with you, the odds of a tamer getting enough med to recall and summon before death are slim. And several times I have busted my dick to summon a pet that has already died in the time it took to summon. So that's a charge and a pet death, double kick in the nuts.

If the game decides to shit on you while fighting a high end paragon, which it sometimes does by not taking aggro off players properly (I don't mind mobs that change their aggro during the course of a fight because it makes you focus on player positioning and not just mindlessly let a bandage run on a loop until the fight is over) then your pet is going to get chewed up in no time, especially if your death just resulted in a broken Provo.

(Not directed at Wrexx) To simply say don't let your pets die is unrealistic and quite frankly a dodge.

Thanks for proving my point that petballing is way too cheap. I do, by the way, agree that skillgain should be adjusted. But not if the rest is simply overlooked again for the sake of UOF's trammy population.
 

Wrexx

Grandmaster
I have a level 6 meta pet and it has perfect skills cause it has never died. I've been killed by power numerous times while im farming/watching tv. I use my ring then pet ball and have never had a problem. When my ring is used up for the evening. I log on my Provo archer. I don't use my meta at champs because I believe Provo/Archer does just as much damage but costs jack shit if you get pk'd. My WW dies weekly because I don't care much about it. It's resist is 99.4 so no, it doesnt take a week of farming, it doesn't take much at all considering 80% of the time my Meta is the target of the mob.
 

tankian

Grandmaster
its the meta pet resist that is very slow to raise once its died not the WW and if i put in 18-20m into my meta plus the cost of the 120 tame, i should be able to use it anywhere i go,
 

Wrexx

Grandmaster
Risk vs reward man, as long as its POSSIBLE to gain the pet skills via natural training I think its fine. My guess is your referring to 110ish resist that meta pets have. Its tough to gain at that level but not impossible. Things that need fixing is where there is no way to reach cap again under normal training circumstances I.E (Magery and Poisoning).
 
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