Trokair
Apprentice
I figured this belonged here rather than in General.
This is just my feedback from a new player to the shard. I consider myself a pretty typical player. Used to play UO, read a little about the UOF and jumped right in. I was using a dexxer, Katana/Parry, nothing fancy. I did parts 1/2 and bosses 1/2. Here we go.
My favorite part, the variety is great! For my first event it was pretty cool to have something unique to experience. Some of the animations on the bosses looked epic as well. I also had every experience from being PK'd, guardwhacked, and straight up PvM killed. Managed to get my body back each time too (I got guardwhacked trying to find my body).
My least favorite part, scaling/crowding was not so great. I didn't expect to run in there with my Exceptional Katana/Fortification Ringmail and rack up a huge score but it was at times difficult to even get in a hit on regular mobs during the first parts before 3 dragons, 2 mages, and an archer murdered everything in sight. I know that everyone is aware of the problem with 50 tamers being in the area but it got to the point where I just spent time picking off the mobs that wandered away from the dragons while badly injured. Otherwise I often saw the mob drop before I could get in range.
Crowding on the first boss was even worse. Forget trying to figure out exactly where the boss is so you can get close enough to hit it, there is a 6 person deep mob surrounding the thing so even if you knew where it was pushing through just didn't seem to work. This is specifically for Boss 1 as I spent all of Boss two waiting for the area to clear from the Air Elementals who were slightly over spawned. Speaking of which I watched at least 15 people take that gate and get insta murdered by 25+ Air Eles. I suggest moving that away from the action. I got in early enough that didn't happen but I'm sure I would have been frustrated at having 0% chance of survival. The "be careful" message just isn't enough in my opinion if the gate is going to be swarmed like that.
For the Bosses I scored in the top 20 on the first boss (don't know if it matters, just proud of myself) when stuff rained from the sky (Do people have an auto-loot for this? I didn't get anything in my pack and everything seemed to instantly be picked up). I saw pictures of the rewards and looked at both the old and new system but have no idea if I get anything from those points, if everything is board position, or if everything is luck of the draw. So I enjoyed it, got killed a few times, saw some cool stuff, and at the end of the day I ended up with a discarded but unidentified set of platemail legs that I have yet to ID. Minus one horse and some bandaids.
My conclusion from this is I feel kind of lost. This server wide thing happened, I got in there and killed some stuff. Admittedly had a decent time doing it but walked away with nothing and I have no idea if I was even close to anything. I realized after the first two parts that there really wasn't a point if I didn't have a dragon.Trying to get close enough to the Bosses to score points was in the very least annoying enough to push me away from it in the future unless I bring a character with range. And Elementals are my *favorite* thing to kill in this game. I just feel kind of meh about it. I'd try it again of course but the reason I only played in 2/4 was I just lost interest as my best effort felt useless.
Suggestions.
Move the gate away from the action. Don't know how other events work but especially the Air part needed this.
Find a way to spread people out. Maybe have something like 5 Major bosses that are spread out then summon the big guy. I don't know but the crowding on the bosses is intense.
Wiki page for the new system and/or full explanation if the event is different. I admit I may have just missed it but I have no idea how the event system is supposed to work. The Invasions page on the Wiki is blank too.
More stuff like the first boss. I know the healing through poison annoyed some people but I thought it was an interesting move when I expected 50 dragons to just faceroll the boss. I enjoy gameplay through mechanics so I appreciated that more than something like an area where no pets can go.
Lastly I'd like to thank the Devs for doing this at all. This post isn't meant to come off as complaining, just contributing. I'm happy that the Devs seem so involved with producing stuff for a game that I really do love. I missed UO but I've found a good home now
Disclaimer: I know, I should do more reading. It might all be out on the wiki or the forums. These topics have been covered, I'm an idiot, etc. etc. This is strictly my own feedback to the developers. Constructive posts are welcome an appreciated. Everything else will be ignored.
This is just my feedback from a new player to the shard. I consider myself a pretty typical player. Used to play UO, read a little about the UOF and jumped right in. I was using a dexxer, Katana/Parry, nothing fancy. I did parts 1/2 and bosses 1/2. Here we go.
My favorite part, the variety is great! For my first event it was pretty cool to have something unique to experience. Some of the animations on the bosses looked epic as well. I also had every experience from being PK'd, guardwhacked, and straight up PvM killed. Managed to get my body back each time too (I got guardwhacked trying to find my body).
My least favorite part, scaling/crowding was not so great. I didn't expect to run in there with my Exceptional Katana/Fortification Ringmail and rack up a huge score but it was at times difficult to even get in a hit on regular mobs during the first parts before 3 dragons, 2 mages, and an archer murdered everything in sight. I know that everyone is aware of the problem with 50 tamers being in the area but it got to the point where I just spent time picking off the mobs that wandered away from the dragons while badly injured. Otherwise I often saw the mob drop before I could get in range.
Crowding on the first boss was even worse. Forget trying to figure out exactly where the boss is so you can get close enough to hit it, there is a 6 person deep mob surrounding the thing so even if you knew where it was pushing through just didn't seem to work. This is specifically for Boss 1 as I spent all of Boss two waiting for the area to clear from the Air Elementals who were slightly over spawned. Speaking of which I watched at least 15 people take that gate and get insta murdered by 25+ Air Eles. I suggest moving that away from the action. I got in early enough that didn't happen but I'm sure I would have been frustrated at having 0% chance of survival. The "be careful" message just isn't enough in my opinion if the gate is going to be swarmed like that.
For the Bosses I scored in the top 20 on the first boss (don't know if it matters, just proud of myself) when stuff rained from the sky (Do people have an auto-loot for this? I didn't get anything in my pack and everything seemed to instantly be picked up). I saw pictures of the rewards and looked at both the old and new system but have no idea if I get anything from those points, if everything is board position, or if everything is luck of the draw. So I enjoyed it, got killed a few times, saw some cool stuff, and at the end of the day I ended up with a discarded but unidentified set of platemail legs that I have yet to ID. Minus one horse and some bandaids.
My conclusion from this is I feel kind of lost. This server wide thing happened, I got in there and killed some stuff. Admittedly had a decent time doing it but walked away with nothing and I have no idea if I was even close to anything. I realized after the first two parts that there really wasn't a point if I didn't have a dragon.Trying to get close enough to the Bosses to score points was in the very least annoying enough to push me away from it in the future unless I bring a character with range. And Elementals are my *favorite* thing to kill in this game. I just feel kind of meh about it. I'd try it again of course but the reason I only played in 2/4 was I just lost interest as my best effort felt useless.
Suggestions.
Move the gate away from the action. Don't know how other events work but especially the Air part needed this.
Find a way to spread people out. Maybe have something like 5 Major bosses that are spread out then summon the big guy. I don't know but the crowding on the bosses is intense.
Wiki page for the new system and/or full explanation if the event is different. I admit I may have just missed it but I have no idea how the event system is supposed to work. The Invasions page on the Wiki is blank too.
More stuff like the first boss. I know the healing through poison annoyed some people but I thought it was an interesting move when I expected 50 dragons to just faceroll the boss. I enjoy gameplay through mechanics so I appreciated that more than something like an area where no pets can go.
Lastly I'd like to thank the Devs for doing this at all. This post isn't meant to come off as complaining, just contributing. I'm happy that the Devs seem so involved with producing stuff for a game that I really do love. I missed UO but I've found a good home now
Disclaimer: I know, I should do more reading. It might all be out on the wiki or the forums. These topics have been covered, I'm an idiot, etc. etc. This is strictly my own feedback to the developers. Constructive posts are welcome an appreciated. Everything else will be ignored.