kethinov
Novice
Been trying to get answers to these questions looking at the FAQ and searching the forums but I'm not getting clear answers on some things:
1. Skill cap: FAQ says it's 720. Does that mean I can be 7x100 + an eighth skill at 20? Or does it only allow 6x100 + 1x120?
2. Is there a list of which starting skills produce which newbie items?
3. What are paragons?
4. Since there are no veteran rewards, how do you get the various speciality dye tubs? e.g. leather dye tub, special dye tub, furniture dye tub, runebook dye tub, etc. Same for items commonly associated with vet rewards like ethereal mounts, statues, AR-giving robes/cloaks, etc.
5. There's lots of strange money on this server. What are platinum coins? What are trash tokens? What are "forever donation coins?" What are they used for and how do you get each of these? And are there other kinds of money I haven't seen yet?
6. Where can I find a complete list of animals / monsters, their spawn locations, whether they're tameable, taming difficulty, barding difficulty, stats etc.
7. What are dragon hatchlings and other hatchlings I've seen people walking around with?
8. Custom houses can apparently be bigger than 18x18 on this server? What are the limits?
9. What is the complete list of skills that can be upped to 120 with power scrolls?
10. What are the benefits of having 120 skill on a per skill basis?
Here are the skills that can be upped to 120 via power scrolls that I have so far confirmed via the forums:
- Animal Lore / Animal Taming: I assume some tameables require higher than 100 skill? Which ones?
- Blacksmithing / Carpentry / Tailoring / Tinkering: Some craftable items require more than 100 skill? Which ones?
- Lumberjacking: Does this do more damage in PVP at 120? Or are there other benefits?
- Inscription: Does magic reflect reflect more spells at 120? Are there additional craftables at 120?
- Peacemaking / Provocation: I assume 120 peace/provo is primarily to reduce barding difficulty?
- Mining: What does 120 mining get you?
- Fishing: What does 120 fishing get you?
1. Skill cap: FAQ says it's 720. Does that mean I can be 7x100 + an eighth skill at 20? Or does it only allow 6x100 + 1x120?
2. Is there a list of which starting skills produce which newbie items?
3. What are paragons?
4. Since there are no veteran rewards, how do you get the various speciality dye tubs? e.g. leather dye tub, special dye tub, furniture dye tub, runebook dye tub, etc. Same for items commonly associated with vet rewards like ethereal mounts, statues, AR-giving robes/cloaks, etc.
5. There's lots of strange money on this server. What are platinum coins? What are trash tokens? What are "forever donation coins?" What are they used for and how do you get each of these? And are there other kinds of money I haven't seen yet?
6. Where can I find a complete list of animals / monsters, their spawn locations, whether they're tameable, taming difficulty, barding difficulty, stats etc.
7. What are dragon hatchlings and other hatchlings I've seen people walking around with?
8. Custom houses can apparently be bigger than 18x18 on this server? What are the limits?
9. What is the complete list of skills that can be upped to 120 with power scrolls?
10. What are the benefits of having 120 skill on a per skill basis?
Here are the skills that can be upped to 120 via power scrolls that I have so far confirmed via the forums:
- Animal Lore / Animal Taming: I assume some tameables require higher than 100 skill? Which ones?
- Blacksmithing / Carpentry / Tailoring / Tinkering: Some craftable items require more than 100 skill? Which ones?
- Lumberjacking: Does this do more damage in PVP at 120? Or are there other benefits?
- Inscription: Does magic reflect reflect more spells at 120? Are there additional craftables at 120?
- Peacemaking / Provocation: I assume 120 peace/provo is primarily to reduce barding difficulty?
- Mining: What does 120 mining get you?
- Fishing: What does 120 fishing get you?