UOstream macro driving me nuts

rabidgoat

Neophyte
Hi all,

Going a bit crazy here, here's what I'm trying to do. Either in razor or UOS.

I'll try in pseudocode.

Select an item -
Use skill stealing on the previously selected object
IF target not in range. don't use skill (as to avoid the annoying cooldown)

Can anyone explain how I can do this as if I was severely mentally handicapped?

If you could show me the disarm/steal macro at the same time that would be fantastic.

Thanks
 
Last edited by a moderator:

halygon

Grandmaster
Hi all,

Going a bit crazy here, here's what I'm trying to do. Either in razor or UOS.

I'll try in pseudocode.

Select an item -
Use skill stealing on the previously selected object
IF target not in range. don't use skill (as to avoid the annoying cooldown)

Can anyone explain how I can do this as if I was severely mentally handicapped?

If you could show me the disarm/steal macro at the same time that would be fantastic.

Thanks

promptalias 'targettosteal'
while not inrange 'targettosteal' 1
endwhile
useskill 'Stealing'
waitfortarget 1200
target! 'targettosteal'

just typed it up and didn't test, but there ya go.
 

rabidgoat

Neophyte
Didn't work guys - but thanks for the attempt. After targeting the reticule kept coming up without applying the actual command (stealing)

On razor the way I have it is I set last target with a key, then I have a macro that goes useskill stealing exec:last target. Simples but unfortunately I can't add conditional statement "if target out of range don't steal" or something to that effect.

I hear in range is also a bit buggy UOS?

Another thing, the guards get me when snooping some people in town. What gives?
 

Greed

Master
I'm not sure on the stealing macro but it sounds as if you're stealing sometimes when you use your snoop macro or possibly attacking your target. Try this snoop macro it is really good:

// Author: Hawt

// Description: Snoop all pouches and bag types within the closest persons backpack automatically.

//====== Will not pop trapped pouches on Uoforever if Greed gave me the right hue.

//==========================================

// List of Bags/Pouches. No Chests or Crates.

if not listexists 'containers'

@createlist 'containers'

endif

if list 'containers' == 0

@pushlist 'containers' 0xe79

@pushlist 'containers' 0xe76

@pushlist 'containers' 0xe75

@pushlist 'containers' 0xe74

@pushlist 'containers' 0xe78

@pushlist 'containers' 0xe7d

@pushlist 'containers' 0xe77

endif

// Gets Closest Anything To SNoop.

getenemy 'friend' 'innocent' 'murderer' 'enemy' 'criminal' 'gray' 'closest'.

if @inrange 'enemy' 1 and @findlayer 'enemy' 21

@setalias 'bag' 'found'

useobject! 'bag'

pause 600

// Opens Person Main backpack and "pops" or opens all bags/POuches.

for 0 to 'containers'

while @findtype containers[] 'any' 'bag'

@setalias 'inside' 'found'

ignoreobject 'inside'

// This is going to skip any pouches that are the hue 38

if graphic 'found' == 0xe79 and color 'found' == 38

continue

endif

useobject! 'inside'

pause 600

while @findtype containers[] 'any' 'inside'

ignoreobject 'found'

// This is going to skip any pouches that are the hue 38

if graphic 'found' == 0xe79 and color 'found' == 38

continue

endif

useobject! 'found'

pause 600

endwhile

endwhile

endfor

// If any pouches were trapped run again and it will now open the trapped pouches to see what items were in them

endif

clearignorelist
 
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