Ok so looking at the wiki it says:
Arms Lore
Arms Lore has the same effect Minimum Hit Chance increease for the Totem of the Berserker as it does for a Phylactery of Resilience Talisman. Further details are provided in the Phylactery of Resilience section.
So I go up to the resilience section and it says:
Arms Lore
The wielder of an active Phylactery of Resilience or Totem of the Berserker with 100 Arms Lore and 100 Weapon Skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen Weapon Skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to ~63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to ~63% if you are currently below that. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters such as with 100 or greater wrestling, such as dungeon bosses, then consider fitting this into your template.
So my understanding is arms lore does not give a bonus or have any effect with archery correct? So what does this mean for the talisman and archery? I'm just confused if I should pick up arms lore in my Archer or did archers get the shaft (see what I did there?) Again?
Arms Lore
Arms Lore has the same effect Minimum Hit Chance increease for the Totem of the Berserker as it does for a Phylactery of Resilience Talisman. Further details are provided in the Phylactery of Resilience section.
So I go up to the resilience section and it says:
Arms Lore
The wielder of an active Phylactery of Resilience or Totem of the Berserker with 100 Arms Lore and 100 Weapon Skill receives an increased Minimum Hit Chance. You will only get this increase if you are wielding a weapon relevant to your chosen Weapon Skill. For example, against a creature with 100 wrestling, a normal warrior with 100 Swordsmanship wielding a katana has a 50% chance to hit the creature. With the talisman and 100 Arms Lore, this increases to ~63%. Note, however, that this does not raise your Hit Chance by a flat amount it just raises it to ~63% if you are currently below that. If you intend to kill only lowly ogres and ettins, you can probably skip Arms Lore. If however you want to take on bigger monsters such as with 100 or greater wrestling, such as dungeon bosses, then consider fitting this into your template.
So my understanding is arms lore does not give a bonus or have any effect with archery correct? So what does this mean for the talisman and archery? I'm just confused if I should pick up arms lore in my Archer or did archers get the shaft (see what I did there?) Again?