Yeah that's my point. It's working out what is more beneficial to me. Hide or arms loreHence the arms lore? If im understanding correctly?
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Yeah that's my point. It's working out what is more beneficial to me. Hide or arms loreHence the arms lore? If im understanding correctly?
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I get hiding now rolling in with at 75k armor set up makes me nervous as well =pYeah that's my point. It's working out what is more beneficial to me. Hide or arms lore
So did I.I have 120 LJ on the char, so I'm reluctant to!
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I can't find anything now but I thought there is going to be an update coming (or has it come?) that will provide more pvm benefit to lj skill since it's a supplementary skill to swords and takes up an extra slot?
I'm another 5x plus hide/lj dexxer and can't decide on dropping hide for arms lore or dropping lj. I much prefer one handed weapons for pot chugging so think I may have to drop lj, I find i'm always opting for the swords weps vs axes.
For this decision I wanted to test hiding's benefit to phase shift. I did a test of phase shift on same monster w/same weapon, all same conditions 10x times while hidden and 10x times unhidden. Results:
Using phase shift while hidden:
Min dmg - 92
Max dmg - 168
Avg dmg - 127
Using phase shift while not hidden:
Min dmg - 88
Max dmg - 174
Avg dmg - 120
So the min was lower unhidden, but the max was higher. The average while hidden was only 7 dmg higher which is negligible imo. I know this is just 10 samples and 100 would be better - I just don't have that time. But based on this I don't really see much of a benefit of hiding skill for phase shift? Can someone educate me if I'm wrong?
But if you use 1h swords more than axes, I'd just drop lumberjacking.
This new arms lore stuff really making me second guess builds lol
Arms lore is a must IMO for berserker...the whole goal of the build is maximize damage so maximizing hit % chance is a no brainier. I had both swords and archery but dropped archery... Hated to do it but After the fact I don't regret it at all.
Ahh, yeah that makes sense. After all the replies and advice here, I'll be trying out arms lore and dropping med. If it works out, I'm thinking maybe I can get cap to 720 and get 50 magery and 70 med or something. Anyone have thoughts on this?
Also, my stats are 100 str, 85 dex, 40 int right now. Should I keep it that way?
Yeah drop magery and go 100 dex. Increased swing speed makes all the difference int he world. At least til your talis is completely leveled.
Anyone got any tips for leveling the Tread relic? I've just been running over wildlife. Everything I tread over seems to only give 1 exp each whether it's an ancient lich or a bunny. I plan to move over to liches once I can one-shot them.
100 Magery on a dexer is extremely helpful! Even with only 25 int.
Anyone got any tips for leveling the Tread relic? I've just been running over wildlife. Everything I tread over seems to only give 1 exp each whether it's an ancient lich or a bunny. I plan to move over to liches once I can one-shot them.
100 Magery on a dexer is extremely helpful! Even with only 25 int.
For those of you who took arms lore and have no med or those I saw with 40 med, do you wear leather suits or metal armor?
If you have no med there's no point wearing anything but heavy armor as the passive mana regen rate is the same with and without armor.
If you have 40 med, I'd suggest sticking to leather as you will get a bonus to your passive mana regen rate as well as the ability to actively med if you need to.