Hey guys, need some helps for my next char
Actually i raised a "full thief" char which is working really fine.
Hid, stealth, snoop, steal, lockpicking 100
Magery 50
Detect H. 50 - Remove trap 88.6 <------
Now, some of you may know the pain that remove trap is. I didn't know about "telekinesis" trick .
My biggest concern is: why the hell should i continue to keep remove trap (that requires 50 detect hidden too) if i just can do the dirty job by using the spell? Basically there is no good chest/situation/mob i can't overcome with telekinesis.
1. Is there anything particular R.Trap is good at?
2. Will R.Trap have any good use on next expansion V&V?
3. Can it be usefull considering i want to raise a bard to do t-maps?
More question about detecting hidden/tracking/stealth
4. Is it true:
6. Since i walk always with 0 armor, is it really needed to have 100 stealth? Can i drop it to 80 and still have 100% success rate?
7. How much D.Hidden do i need to reveal a character with 100 hiding? I'm not able to detect anyone with 50.
Treasure H. Q:
8. What's the minimum cartography skill requirement for lvl 6 map? 75?
9. I read about fishing. What is it for?
Now, i want to skill up this Hunter Provo to do some pvm with friends and t-maps in solo.
My tandem account team would be:
Case A - the super safe way
Thief: Hid, snoop, steal, lockpicking 100 Cartography (75) Stealth (80) Magery (50) Detect H (95)
Bard : Archery - Healing - Anatomy - Tactics - Music - Provo - Res spell
Case B - Super Pain in the ass mode with thief - Good Bard/THunter way
Thief: Hid, snoop, steal, lockpicking, Detect H.100 Stealth 80 Tracking 70 Magery 50
Bard : Archery - Healing - Anatomy - Tactics - Music - Provo - Carto 100
Are them good?
What modification do you suggest?
Thanks for your time. People on this forums are really nice, a special thank to Panik Homerche for the help in previous situations.
Cheers
Actually i raised a "full thief" char which is working really fine.
Hid, stealth, snoop, steal, lockpicking 100
Magery 50
Detect H. 50 - Remove trap 88.6 <------
Now, some of you may know the pain that remove trap is. I didn't know about "telekinesis" trick .
My biggest concern is: why the hell should i continue to keep remove trap (that requires 50 detect hidden too) if i just can do the dirty job by using the spell? Basically there is no good chest/situation/mob i can't overcome with telekinesis.
1. Is there anything particular R.Trap is good at?
2. Will R.Trap have any good use on next expansion V&V?
3. Can it be usefull considering i want to raise a bard to do t-maps?
More question about detecting hidden/tracking/stealth
4. Is it true:
5. If 4 is true, what level of tracking is needed to detect people near me?on a side note Tracking will detect people with gm hiding/stealth 50% of the time even at 0.0.
6. Since i walk always with 0 armor, is it really needed to have 100 stealth? Can i drop it to 80 and still have 100% success rate?
7. How much D.Hidden do i need to reveal a character with 100 hiding? I'm not able to detect anyone with 50.
Treasure H. Q:
8. What's the minimum cartography skill requirement for lvl 6 map? 75?
9. I read about fishing. What is it for?
Now, i want to skill up this Hunter Provo to do some pvm with friends and t-maps in solo.
My tandem account team would be:
Case A - the super safe way
Thief: Hid, snoop, steal, lockpicking 100 Cartography (75) Stealth (80) Magery (50) Detect H (95)
Bard : Archery - Healing - Anatomy - Tactics - Music - Provo - Res spell
Case B - Super Pain in the ass mode with thief - Good Bard/THunter way
Thief: Hid, snoop, steal, lockpicking, Detect H.100 Stealth 80 Tracking 70 Magery 50
Bard : Archery - Healing - Anatomy - Tactics - Music - Provo - Carto 100
Are them good?
What modification do you suggest?
Thanks for your time. People on this forums are really nice, a special thank to Panik Homerche for the help in previous situations.
Cheers