Humble_Shark
Apprentice
I'm glad someone started this thread, I've been looking for a resource to break down skills (ie. you need 80 to do x, 90 to do y, and gm for z).
For example, I have a Archer\Bard that I created a month ago (my first bard), and I've been playing this char for a little while:
GM Archery/Provo/Music/Magery/Resist/Tactics/Meditation
So the other day, I was thinking "man I don't use magery much, just to heal/cure and get around (recall/gate). And I don't use Med at all (only passively).
So I dropped Med to 60 (or so) and got some hiding. I like it better because I don't need to med often (my Int is only like 50 anyways), and now I can hide from mobs or the gank squad.
My next thought was, why not just drop Magery and Med all together, and get healing/Anatomy...you can see that I'm a bit indecisive on how I want to play this char...flexibility in this game is insane.
In any case, anyone know of some resources to break down skills (and stats)? For example, I have a GM LJ, and to get a LJ/Swords damage bonus you must have 100 STR.
For example, I have a Archer\Bard that I created a month ago (my first bard), and I've been playing this char for a little while:
GM Archery/Provo/Music/Magery/Resist/Tactics/Meditation
So the other day, I was thinking "man I don't use magery much, just to heal/cure and get around (recall/gate). And I don't use Med at all (only passively).
So I dropped Med to 60 (or so) and got some hiding. I like it better because I don't need to med often (my Int is only like 50 anyways), and now I can hide from mobs or the gank squad.
My next thought was, why not just drop Magery and Med all together, and get healing/Anatomy...you can see that I'm a bit indecisive on how I want to play this char...flexibility in this game is insane.
In any case, anyone know of some resources to break down skills (and stats)? For example, I have a GM LJ, and to get a LJ/Swords damage bonus you must have 100 STR.