steve-o
Grandmaster
i can never buy my head back in dungeons...Didn't used to be this way but was brought on by red Trammelites. It is garbage, but is currently working "as intended".
no idea
i can never buy my head back in dungeons...Didn't used to be this way but was brought on by red Trammelites. It is garbage, but is currently working "as intended".
i can never buy my head back in dungeons...
no idea
i can always buy my head back from land but never from dungeonsHere's your ticket to Red Trammel. No consequences ever, besides a 35k, which is meaningless for everyone at this point.
30k is not an incentive for anything. The point of bounty's is consequences for being a murderer, currently there is zero consequence.
A big topic right now is Champ Raiding. Right now, even if a blue guild fought off a zerg red raid, all those reds have to do is restock and come try again until they win.
Blues need a way to put reds out of the fight as UO always intended. Consequences... there should be some for being red. #EndRedTrammel
even 300k would be not incentive
you get a head and you just made more $ then you would at 90% of champ spawns. and it doesn't take an hour to complete... With character creation being so easy statting somebody is not going to stop em, they will have plenty of other characters to kill you with... all you accomplish is annoying them so in turn they annoy blues with griefing and you got yourself a sweet cycle of toxicity.
How does getting statted on a boat work? your body gets sunk and you don't have to worry about it? seems kinda hypocritical?
Here's your ticket to Red Trammel. No consequences ever, besides a 35k, which is meaningless for everyone at this point.
claiming 35k is meaningless to everyone makes you sound like a entitled douchebag. 35k would mean the world to archersnon, so why aren't you donating to him? i mean if you can't afford it.....
Getting statted from a boat is the same as getting statted on land. Stat is stat.you get a head and you just made more $ then you would at 90% of champ spawns. and it doesn't take an hour to complete... With character creation being so easy statting somebody is not going to stop em, they will have plenty of other characters to kill you with... all you accomplish is annoying them so in turn they annoy blues with griefing and you got yourself a sweet cycle of toxicity.
How does getting statted on a boat work? your body gets sunk and you don't have to worry about it? seems kinda hypocritical?
Your arguments are shit and making you look dumb, just stop.
Everybody is so excited for 30v30 town battles. Catapults, Cannons, and E Bolt Rails
All the other content is excellent. I don't really see many people participating in kingdoms though. Even with incentives for the non pvpers. It will probably be as dead as factions if not more. Having only 2 kingdoms promotes the worst kind of pvp that will further deter the less experienced pvpers.Im totally excited about all the time and effort staff put into this new content.
I dont understand why anyone wouldnt be?
We have discussed going to perma stat before (actually multiple times), but when it comes down to it, perma stat means either 1) Players are going to just macro up characters skills in a couple hours instead of wait for counts or 2) they are going to leave. It will curb PKs for sure, but at what cost? A pretty high one.My first suggestion would be to look deeper into the red population that has grown in numbers. Although I disagree with the three account rule it is too late to reverse this rule, however one can implement changes that would balance this out. I propose implementing a full out OSI stat system for murderers. They are murderers, treat them accordingly. If one wishes to rez while deep in murders without macroing off counts then one loses 1/3 of their skills. I believe you should move to the OSI rules: 8 hours for a short term count and 40 hours for a long term count. I believe this would weed out some of the wanna be pks.
We originally had no no-cut zones, it ended up with blues vs reds at WBB bridge and nothing else. Adding in the no-cut zone has created tons of PvP around the whole brit area. While it is a bit red-trammy, it is effective.I would also like to suggest that the no cut zone is anything but "felucca ruleset". If one wants to become a vile player then let him be treated as such. Do away with the no cut zone, make it to where any place you go there is a chance you will lose skill points. Us PvPers voice our opinions about not wanting trammel so often, but what we are not realizing is that it's in our own back yards.
I think this issue will be resolved in Kingdoms for sure.FACTION CAPS, please and thank you. I thought this worked out well on OSI. I don't know if it is implemented here, but my guess would be no. Too often I would see Minax outnumbering any other single faction. Say if CoM has only ten members total make it to where people can't stack SL to where they have 30. Cap factions.
Please PM me names and examples.My last suggestion would be to train some of your colleagues to act in a professional manner. Shane, I donate and I expect you and everyone of your staff to treat this server and us in a professional manner. I and other donators are literally making it to where you earn your income off creating this wonderful game. I do not wish to see that taken for granted.
Not sure you understand how kingdoms is gonna work - Although I think folks like you will love it.All the other content is excellent. I don't really see many people participating in kingdoms though. Even with incentives for the non pvpers. It will probably be as dead as factions if not more. Having only 2 kingdoms promotes the worst kind of pvp that will further deter the less experienced pvpers.
We have discussed going to perma stat before (actually multiple times), but when it comes down to it, perma stat means either 1) Players are going to just macro up characters skills in a couple hours instead of wait for counts or 2) they are going to leave. It will curb PKs for sure, but at what cost? A pretty high one.
sweet, a toxic trammy
if you don't want $ and take pleasure in statting reds then why are you crying when those reds turn around and take pleasure in grieving blues? like i said toxic cycle.
i see you coming to the no cut looking for fights.... why would you think its a good idea to stat reds there? what incentive do they have to show up? i'm sorry if you don't win many fights, but it's toxic to think a red should get statted if he dies where as the only risk you run is losing 2k in stock
Its not. I was just responding to his perma stat idea.Why is it Perma or nothing? Remove Auto-Buy back and allow people to temp stat based on murder counts etc.. as was always intended.
No perma stat. But no auto-buyback either. 30k is a pointless and meaningless penalty at this point.
Remove the $ cap all together on bounties. They either pay requested price or they sit for X hours.
#EndRedTrammel