Jibb20
Adept
everythings updated so idk what else there is to do.You see updates listed in the update tab when running the UOF launcher?
everythings updated so idk what else there is to do.You see updates listed in the update tab when running the UOF launcher?
im still getting this error
ystem.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'PlayUO.Profiles.Config' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Sallos.XmlPersistanceReader.GetChild()
at PlayUO.Profiles.Config.DeserializeChildren(PersistanceReader ip)
at Sallos.PersistableObject.Deserialize(PersistanceReader ip)
at PlayUO.Profiles.Config.Load()
at PlayUO.Profiles.Config..cctor()
--- End of inner exception stack trace ---
at PlayUO.Profiles.Preferences.get_Current()
at .()
at .()
at .(String[] )
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters)
at PVzUjviigUEJAUIOiCOmvxWZcpQE.(Object , RoutedEventArgs )
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
at System.Windows.Application.RunDispatcher(Object ignore)
at System.Windows.Application.RunInternal(Window window)
at .()
This is incorrect. None of the fixes I made are inherently included in Sallos. You still need to apply them from the thread in my signature. What Adam did was add the docks to my existing Trinsic/Minotaur RDA files so that I wouldn't have to go rebuild that stuff tile by tile. So if you already had the fixes installed, you only needed to update your statics0.mul and staidx0.mul from this thread. If you did not have any of the fixes installed I recommend installing them from the thread in my signature. I will be updating the download file later today with the new statics0.mul and staidx0.mul, but in the mean time you could install everything from my fixes but leave out statics0.mul and staidx0.mul, and then install the version of those files (statics0.mul and staidx0.mul) from this thread to be fully patched.
Also I keep getting the same error ... Can you tell me how to solve please?
@Blair
I recently updated my UO art files to fix the riding ogre, pink water etc. After moving the new files to my UO folder--I now see distorted green squares on dirt roads.
First picture is in the no cut, second picture is Brit Crossroads.
Anyone else noticing this as well?
Is there a fix to this?
Thank you for your help.
Is this just for the problem you posted or a compilation of the ones posted since the updates?@Blair added a file named "texidx.mul" to the Sallos updates located at: http://www.uoforum.com/threads/sallos-fixes-compiled.76646/
This will resolve the issue.
Thanks again.
@Blair
I recently updated my UO art files to fix the riding ogre, pink water etc. After moving the new files to my UO folder--I now see distorted green squares on dirt roads.
First picture is in the no cut, second picture is Brit Crossroads.
Anyone else noticing this as well?
Is there a fix to this?
Thank you for your help.
Is this just for the problem you posted or a compilation of the ones posted since the updates?
please fix trinsic bank i like to call it the black pit of death due to when i recall in the screen turns all black.