Antelope
Apprentice
Get rid of the trammel zones.
Risk vs reward.
Risk for blues..yep reds. Risk for reds..yep stat loss.
Risk for thieves..ummmm nope. There is no risk for town thieves, only reward. A whole 125 seconds ?!?!? Nope..no risk. no darker side for the thieves. No danger for them.
Dying naked and having to wait a couple of minutes.pffft.
Add risk for thieves. Then get rid of protected areas. Sure.
ok boys, simmer down. North american world debt keeps rising and the entire world is going to shit, all because you guys are spending wayy too much time on newbie suggestions like this. Plus my eyes hurt. Learn to stay on topic. Spin, I can tell you enjoy a challenge and have some talent, so why are you even asking for charity? Grind a couple new chars and move along please.
If i see any more giant wall of text posts, im going to start reporting people. thanks
Wreck,
Your going to report people for typing....on a forum??
Antelope,
Are you sure I'm the lowest form of player...
3rd worst: safe zone defender
2nd worst: town thief
worst: forum fink
Yep again. Remove the safe zone, bravo. I actually don't use it. Also make sure there is equivalent risk when performing criminal acts, or least try too.
That is EXACTLY the point. If people used the vendors like they are intended, then they have to have minimal risk transporting their goods out of town to those vendors. This puts the items at risk not only by thieves, but by reds, and anyone willing to turn gray for a few minutes. The fact that the docks exist, prevents this whole mechanic of the game.You all realize if the docks were removed people would just make all sales via vendors and would scatter trades all over the world. Your point is moot.
That is EXACTLY the point. If people used the vendors like they are intended, then they have to have minimal risk transporting their goods out of town to those vendors. This puts the items at risk not only by thieves, but by reds, and anyone willing to turn gray for a few minutes. The fact that the docks exist, prevents this whole mechanic of the game.
The docks is not Trammel or anything like Trammel. Tram was conceived to protect players in the field from death and drylooting, and the docks was made so the large amount of sales in this game aren't constantly interrupted by macro script masters thieves (not actual thief masters). The docks are in the city.... Perhaps you need to train up on your field thieving instead of city theft.
You're absolutely welcome. People keep stating risk vs reward, but at the docks there is 0 risk... sounds like an unbalanced equation to me.Yeah, I just read a lengthy defense of the indefensible and I laughed. Hard.
Thanks spin?
You're right... the docks are even more safe than Trammel. So instead of an entire map of Tram, we have a 30 to 50 tile square of Trammel, with moongates that take you from "Felluca Brit Bank" to "Floating Trammel in the Bay". It may be a physically smaller Trammel, but it's even more carebear than the real Trammel.The docks is not Trammel or anything like Trammel. Tram was conceived to protect players in the field from death and drylooting, and the docks was made so the large amount of sales in this game aren't constantly interrupted by macro script masters thieves (not actual thief masters). The docks are in the city.... Perhaps you need to train up on your field thieving instead of city theft.
Difficulty:
Difficulty in Ultima Online Forever is multi-faceted, thieves can, at any moment, steal something out of your pack if you aren't vigilant.
You all realize if the docks were removed people would just make all sales via vendors and would scatter trades all over the world. Your point is moot.
The docks is not Trammel or anything like Trammel. Tram was conceived to protect players in the field from death and drylooting, and the docks was made so the large amount of sales in this game aren't constantly interrupted by macro script masters thieves (not actual thief masters). The docks are in the city.... Perhaps you need to train up on your field thieving instead of city theft.
You just used like 8000 characters to defend your position and this is the best you can do?You're absolutely welcome. People keep stating risk vs reward, but at the docks there is 0 risk... sounds like an unbalanced equation to me.
Keep the safe zone, make duel pits use 0 regs when dueling but disallow banking and trading. Problem solved. Probably the most diplomatic way of resolving this issue as I can not see the safe zone being removed any day soon.
Boom!
nailed it.