Eqms went to gank me at rikktor last night , so i cut through the spawn ...and they didnt follow.
has nothing to do with this (its turned off) nobody with a brain would follow through rikktor spawm.
Eqms went to gank me at rikktor last night , so i cut through the spawn ...and they didnt follow.
RISK vs REWARD
Eqms went to gank me at rikktor last night , so i cut through the spawn ...and they didnt follow.
Where is the RISK VS REWARD for reds??? Every time staff makes a change so you have it a tad harder you guys cry on the forums and threaten to grief the shard by rolling "10vs1 instead of 2vs1" (LOL as if you didn't already do that) until staff changes it back.
There is ZERO risk for reds when they steamroll a champ 1 minute before it's over, attacking blues, who run a PvM build, who already have mobs aggrod on them from both sides. That is on top of all the head buyback when you are in Minax, blessed weapons and off screen targeting bullshit that is going on.
What Eppy said here was absolutely right, you guys are pathetic for crying about this change being "ridiculous and unfair".
This shard is gaining a reputation of being red trammel. Staff needs to finally stick to one of their solutions instead of rowing back every time they want to change something about this. May I remind you about the outrage that happened when the new dungeons were opened last year and there were so many reds nobody got to actually do any of the new PvM content? Nothing has changed since that.
Where is the RISK VS REWARD for reds??? Every time staff makes a change so you have it a tad harder you guys cry on the forums and threaten to grief the shard by rolling "10vs1 instead of 2vs1" (LOL as if you didn't already do that) until staff changes it back.
There is ZERO risk for reds when they steamroll a champ 1 minute before it's over, attacking blues, who run a PvM build, who already have mobs aggrod on them from both sides. That is on top of all the head buyback when you are in Minax, blessed weapons and off screen targeting bullshit that is going on.
What Eppy said here was absolutely right, you guys are pathetic for crying about this change being "ridiculous and unfair".
This shard is gaining a reputation of being red trammel. Staff needs to finally stick to one of their solutions instead of rowing back every time they want to change something about this. May I remind you about the outrage that happened when the new dungeons were opened last year and there were so many reds nobody got to actually do any of the new PvM content? Nothing has changed since that.
Thread summary -
Staff made it a little harder for reds ...so eqms made a cry thread ...and now staff implemented a change that allows staff to toggle this AI feature on/off.
GG eqms cry thread.
my guild never threaten the shard.
LOL , story time
Thread summary -
Staff made it a little harder for reds ...so eqms made a cry thread ...and now staff implemented a change that allows staff to toggle this AI feature on/off.
GG eqms cry thread.
/thread ?
That change effected them the least out of any red groupLol please keep it toggled on , despite eqms's cry thread here.
1. Only one guild zergs in Dungeons (and I hardly ever see them on reds, tbh. Most of the time they'll zerg Solo-PKs and then insta-stat --> theyre keeping the dungeons "clean").
2. Their risk is a 48 hour statloss. What's your risk as a blue? Ah, right. Nothing.
3. Where did Eppy say that we are pathetic?
I do find it slightly pathetic that you think it's fine for some poor swordsman to be aggroed by a mob and run up and gank him. But then when the mob aggros a red it isn't fair suddenly.
4. Red Trammel? Because a large portion of this shard actually enjoys a fight and has not been playing the wrong game (because carebear noob trammelite) for the last 20 years?
to summarize: you people are fucking noobs. I barely see other reds but myself. All this red trammel BS is a fucking joke. You guys simply want an easy ass game. Come up with real solutions or just keep quiet.