What is that gem and where can u buy it?
RDA gem in gold sink vendor, cost 1 mil but useless without upgrades, upgrades 3 more mills
What is that gem and where can u buy it?
I think everyone was clamoring for a concept like the 'gem of portals' before the specific item was released. I think the mistake they made with the idea is they made it a static item with extreme costs. Whereas, it should be a consumable resource at a fraction of the cost (think 50k if you wanted special RDA tracking powers for 24 hours or some such bullshit).
The RDA playing field is tilted in favor of established and wealthy players on the shard, because of these crystals. It's hard for me to believe that this what is best for shard. If I were a new player looking into the system only to find out you gotta spend 3 million gold just to play with the big boys? I dunno, I think that's not so good. Just my opinion though.
Like Bromista says make the timers for each portal different and random. Or do whatever you want I don't care.
I would like an open discussion of idea's for making RDA's a more 'accessible' option.
IDOCs need variable timers.
Is content that is bordering on inaccessible to some.
Accessible not have to mean true newb status.
Proper variation is a stop gap. Allows more players to experience content. Keeps guilds from monopolizing content.
IDOCs need variable timers. Rare tamables need variable spawns and timers. Rare deco needs variable spawns and timers. Portals (formerly known as random dungeon adventures) need more of an element of randomness given BACK to them. Key word being back.
Inarguable facts.
I started here recently and was pretty excited about the RDA concept. Figured I could stumble on a portal playing naturally and get cool rewards.
Nope.
This system is annoyingly non-UO-like. I think the biggest problem with all of the custom content on this server is how inaccessible it is to newer players... well, lemme break down how it went for me:
"Ok, time to play some UO again! ...hmmm this server looks cool! Talismans, RDAs, unique tames... all sorts of cool stuff!"
Then the more I play the more I realize how not only is all of this pretty hard to get into, but you need a guild to do a lot of the content. I was pretty excited about a UO experience with the custom content, which basically means I was largely excited for the custom stuff, and now I have this disconnect between expectations and reality. I don't think it's WRONG for newbies to expect to get this content early-ish, I think it's NATURAL.
Solution? Make some of this crap accessible to noobs. Put lesser versions of RDAs that spawn a lot more often, are complete-able by a well-played solo or duo effort, and give some token rewards like regs, mag items, gold, and a small chance at things like dragon eggs and relics. Give me some reason to think that I could stumble on a portal while farming or exploring and have that actually MEAN something.
I just put down WoW because I didn't want to deal with raids and guilds and all that, and picked up UO to enjoy the solo/duo experience more. I certainly didn't expect to read threads like this where the content that sounded so awesome was largely on lockdown by large guilds. I'll never see that content that sounded so cool because I don't feel like being in a large guild (very reasonable expectation for UO imo). I don't expect to get the same rewards or payoffs as a guild, but I do kinda expect access to at least a lesser version of the advertised custom content.