Please make the stealth poison dexxer viable again.

Cheapsuit

Master
having 300 points in this template and you only get 40% chance to land a poison hit while your target has an 80% chance to cure even if he's a crafter. Something doesn't seem balanced about this imo. Also with 100 points in poisoning, you only get a 20% chance boost. This is definitely not balanced. Every fight shouldn't be about 10 vs 10 mages, we need more flavor. That is my rant for the day, thank you for listening.
 

toddyboi

Master
The dexer life is tough ay? You do realise you can keep reapplying psn to your blade so they will run out of cures.... curing all depends on the persons magery or level of cure pot.
 

TyroneG

Master
I'd be fine with a slightly reduced chance to cure via cure pots if the chance to cure via cure spell with GM magery went to 100% for all levels of poison.

On a side note the time to apply bandages definitely needs to be increased by 1-2 seconds. Currently it takes around 7 seconds to apply a bandage when agility potted up. It should IMO be around 8-9 seconds. To offset the extra few seconds in PVM situations they can remove the extra time it takes to apply bandages when being poisoned.
 
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