Please consider changing this murder count recall block...

Deadpool

Grandmaster
Is it really that hard to have 0 murder counts..? Because that seems to be your real problem. Either macro it off or learn some self control.
 
100% agreed. although i really have noticed a positive change in people's general attitudes outside of guard zones. makes for a more friendly uo experience when everyone stops assuming you are out to get them.
 

Vorax

Grandmaster
Hard to consider your logic when I've never seen you solo before. So of course you love the idea that people with one count have no way to get away from the ebolt zerg. This change was a great benefit to your playstyle.
Every change is a nice benefit to eqms..........


Sent from my SCH-I500
 

GluttonySDS

Grandmaster
100% agreed. although i really have noticed a positive change in people's general attitudes outside of guard zones. makes for a more friendly uo experience when everyone stops assuming you are out to get them.

Yes indeed @Vorax -- this is a change that benefits EQMS, as well as everyone on UOF.
 

MZ3K

Grandmaster
More than once I've thought it would be fun to wax someone who wasn't prepared. In each case, I decided not to after considering this penalty.

It works.
 

Decreamos

Grandmaster
More than once I've thought it would be fun to wax someone who wasn't prepared. In each case, I decided not to after considering this penalty.

It works.

And that's not how UO was ever intended to work. The penalty has always been you'd become red/gray for doing this...not recall blocked.
 

GluttonySDS

Grandmaster
And that's not how UO was ever intended to work. The penalty has always been you'd become red/gray for doing this...not recall blocked.

People in this thread have even stated that the amount of blue PKing has decreased signifincantly creating a much more social atmosphere. Next time someone is blue griefing you, send me a skype: gluttonySDS -- we will take the counts for you.
 

MZ3K

Grandmaster
And that's not how UO was ever intended to work. The penalty has always been you'd become red/gray for doing this...not recall blocked.

It used to be (back in the day) one work week of game time to get rid of a count. Now it's one day on/offline. Before, if you spent all your free time playing, you could blue kill one person a week without becoming red. Now, if you play any amount, you can blue kill one person a day without becoming red. The 'becoming red' penalty isn't what it was. If you're proposing implementing the old system, then you're asking for a lot more than what you wrote in the op.
 

girana

Grandmaster
People in this thread have even stated that the amount of blue PKing has decreased signifincantly creating a much more social atmosphere. Next time someone is blue griefing you, send me a skype: gluttonySDS -- we will take the counts for you.


catch me if you can
 

Lithium149

Grandmaster
And that's not how UO was ever intended to work. The penalty has always been you'd become red/gray for doing this...not recall blocked.

And maybe that's why they introduced Trammel?

Now there is something in place to Atleast stop the blue griefing.

Keep the pking to your red characters, you are allowed to have multiple accounts & characters!
 
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