Pet Movement Speed....

K A Z

Grandmaster
fixed and I will remind you that just because you died and probably got statted it's no reason to get upset with me. I don't even have a tamer.


i didn't get statted (the aboriginal tribal warrior got my head), and I didnt expect to survive at all in there - I was also not running around "mindlessly" - but how would you know, trammyboy.
 

The Gandin

Grandmaster
I don't even have a tamer.

Then why the hell are you posting? This is a suggestion thread and you're starting a bullshit flame war because you don't like the OP. If this isn't even an issue that pertains to you (either being for it or against it) then why continue spouting your bullshit?
 

wreckognize

Grandmaster
Then why the hell are you posting? This is a suggestion thread and you're starting a bullshit flame war because you don't like the OP. If this isn't even an issue that pertains to you (either being for it or against it) then why continue spouting your bullshit?

I am posting to clear up any misconceptions that gluttony has about how taming mechanics work on this shard.

And, no. This is not a ''flamewar'' as you call it. I will summarize the situation for you.

Gluttony is trying to decieve readers by saying that pet speed is not balanced in the field, where PvP happens. But it is; you can easily outrun pets in the field making them a non-factor in PvP.

What he really wants to be able to kill groups of high-end tamers in close quarters by offscreening them with borderline newbie characters and ebolt scrolls.

The problem with the suggested change is that the balance is already in his favor when he is PKing, (not equal to pvp where balance matters) because he is using characters with pvp templates against characters with pvm templates and also has the benefit of the element of surprise. Moreso than on other servers where you can not recall into dungeons even.

Sorry guys, I know you're trying really, really hard, but kicking and stomping your feet is no way to discuss changes in this section. Please stop.
 

Malkraven

Grandmaster
Tamers should be the "tank" in UO pvp always have been.Great for holding a champ or dungeon spot not a fast moving killing machine that runs as fast as a mounted player, instant dismounts ,instant double firebreath + spells.. then instantly remounts and continue the chase.

just cos they are seriously fucked on UOF and diffrent to almost every UO server and always have been is no reason not to balance them
 

GluttonySDS

Grandmaster
Pet speed is not balanced in the field or anywhere else... there is no reason why pets should be able to keep up with their mounted owner in a chase.

Still waiting on someone to answer the following questions:

Answer please:

1. Do you feel pets moving as fast as mounted players in PVP situations is balanced? If so, why?
2. Do you feel that its fair to have faction pets move slower than normal pets? If so, why?
 

wreckognize

Grandmaster
It is balanced. Here's why.

You're the dungeon PK in this situation. You have the following benefits:

Ability to have full reflect on.

Ability to choose which PvP template you want to use.

Ability to decide who is going to be taking hits, by entering the fight first.

Ability to precast a wide variety of spells before entering the fight, eliminating casting time.

The complete element of surprise.

Ability to use a scout to carefully plan your attack.

Whatever else I'm missing.

Now you're the field PvPer in this situation:

A tamer runs onto your screen, or you run onto his screen. You offscreen him. The end.
 

wreckognize

Grandmaster
Your only real argument aside from a list of lies aimed at decieving the reader is that it wasn't like this on other servers.

Bad argument. Here's why:

UOF has PvMers that are satisfied and so the server is healthy for both pks and their prey.


Other servers are dead because they failed to satisfy PvMers, possibly because they catered to a bunch of crybaby teenagers who kicked and stomped their feet and called staff names if they didn't get their way.

Is there any other argument about pet speed that isn't listed in this post? If so I'll be glad to debunk it.
 

GluttonySDS

Grandmaster
What does fast pet move speed have to do with PKing in a dungeon? It has to do with group PVP wheres pets are used as offensive weapons because they can keep up with the mounted player chasing someone.

Heres the advantage tamers have in PVP:

-never needing to worry about casting a spell other than paralyze or heal as your 2 pets can insta kill someone with firebreaths and their spells
-never need to worry about mana because your pets have much more mana than a player
-on top of all that, the tamer has the same abilities to cast spells as the mage does in field PVP

Keep in mind these same tamers are also the kings of PVE...
 

Messremb

Grandmaster
Even the haters have yet to provide an answer to these questions...

the only answers ive seen given so far are:

-dragons have wings so they should be super fast
-it's always been this way(broken) so why fix it?
We keep telling you they don't move as fast as a mounted player. If your first question is flawed why answer the rest
 

GluttonySDS

Grandmaster
i tested this last night because of the lies you and others claiming that pets wont keep up with a mounted player.

I bought a horse and said all guard me, I ran 50 screens, stopped and casted an FS, before the FS was done casting, my pet was right next to me.

Are you going to actually make me record a video of this and upload it to youtube to further prove you're lying or...?
 

Mairon

Apprentice
I've said this before and I'll say it again. I never thought pet speed was an issue until I had a bunch of $ chase me with their pets right behind them for like 100 screens from an IDOC. I was literally laughing my ass off in mumble in disbelief. I've been playing this game for a long time now and I'm very experienced at running in straight lines so its not like I am slow or anything.

I mean they didn't get me but there's no way in hell I'm going to turn around and fight a bunch of level 7s on a red, all I could do was keep running while giving them a tour of Sosaria:


In this example I'm the arab wearing ice white riding the purple ethy carpet.
 
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wreckognize

Grandmaster
What does fast pet move speed have to do with PKing in a dungeon? It has to do with group PVP wheres pets are used as offensive weapons because they can keep up with the mounted player chasing someone.

It has everything to do with PKing in a dungeon because it would cause balance issues there.

In group PvP all you gotta do to compete against tamers is make your own tamer. I don't know if you realize this because you're new here but if two pet owners get into a fight it's very easy to force the pets to stay focused on eachother and not attack players on either side. But you're new here so I'll cut you some slack.

Point being, it all comes down to your willingness to adapt and you just aren't willing. You could have easily left invisible characters on my doorstep but instead you cried gms to change it so I couldn't even use the house against your zerg. It was a bad change in my opinion and now this thread is the consequence of doing so; you will never stop throwing tantrums when you don't get your way. I'm only putting in the effort right now because I believe you can change.

To conclude the thread, I would just like to say to everyone that sometimes, even if you cant see it, there are already player driven solutions to the problems you might be suggesting change. However if you're a jerk, players are less likely to explain to you that those solutions already exist, and staff time is precious on a freeshard so there's no sense in bumping your suggestions and tagging them non stop.

If it doesn't seem like there's a solution, but you're not able to convince anyone that there isn't one, keep trying to find out if there is because there just may be one already.
 

The Gandin

Grandmaster
Gluttony is trying to decieve readers by saying that pet speed is not balanced in the field, where PvP happens. But it is; you can easily outrun pets in the field making them a non-factor in PvP.

Except he's not since several other posters have claimed the exact same thing.

What he really wants to be able to kill groups of high-end tamers in close quarters by offscreening them with borderline newbie characters and ebolt scrolls.

Oh, so him not doing that and that tamers having the advantage of pets moving super fast and insta-killing something is different than that, right?

The problem with the suggested change is that the balance is already in his favor when he is PKing, (not equal to pvp where balance matters) because he is using characters with pvp templates against characters with pvm templates and also has the benefit of the element of surprise. Moreso than on other servers where you can not recall into dungeons even.

Yet these PvMers have said pets... which they can sick on Glutt or anyone else... so not getting how they don't have an advantage too. The discussion here is that it's ridiculous that they move at the same speed as the mounted player.

Sorry guys, I know you're trying really, really hard, but kicking and stomping your feet is no way to discuss changes in this section. Please stop.

If you want to say you aren't doing a flame war, then don't say something like this at the end. Makes you sound like a hypocrite. Thanks.
 

GluttonySDS

Grandmaster
In group PvP all you gotta do to compete against tamers is make your own tamer..


Therein lies the issue.... when one class is OP and causes an inbalance the solution shouldnt be to force everyone to play that class, it should be to balance the others.

Especially when the class is prohibitive to casual gamers with limited playtime -- hey guys, you wanna compete in a game that had been balanced fine for 17 years PVP wise? All you have to do is spend hundreds of hours grinding out a tamer and pets.
 

wreckognize

Grandmaster
Except he's not since several other posters have claimed the exact same thing.



Oh, so him not doing that and that tamers having the advantage of pets moving super fast and insta-killing something is different than that, right?



Yet these PvMers have said pets... which they can sick on Glutt or anyone else... so not getting how they don't have an advantage too. The discussion here is that it's ridiculous that they move at the same speed as the mounted player.



If you want to say you aren't doing a flame war, then don't say something like this at the end. Makes you sound like a hypocrite. Thanks.
Therein lies the issue.... when one class is OP and causes an inbalance the solution shouldnt be to force everyone to play that class, it should be to balance the others.

Especially when the class is prohibitive to casual gamers with limited playtime -- hey guys, you wanna compete in a game that had been balanced fine for 17 years PVP wise? All you have to do is spend hundreds of hours grinding out a tamer and pets.

If you want to kill tamers, then make a tamer. This is literally how UO has always been on every server. Anything else you need answered before I go continue winning hard at this game?
 

The Gandin

Grandmaster
If you want to kill tamers, then make a tamer. This is literally how UO has always been on every server. Anything else you need answered before I go continue winning hard at this game?

That doesn't solve the pet speed issue. Way to dodge that once again. Again, don't claim to not be a flaming fuckstick then make some sarcastic, shitty, comment at the end.
 

GluttonySDS

Grandmaster
If you want to kill tamers, then make a tamer. This is literally how UO has always been on every server. Anything else you need answered before I go continue winning hard at this game?

Wrong... on every other server tamers were balanced by not having non mounted pets(dragons/WW/death beetles etc) that could move fast enough to allow them to stay with the chase.

If your solution is to make everyone who wants to compete with tamers in PVP to make a tamer instead of small fixes to balance tamers from being OP in PVP then I think you should probably stop posting in suggestions.
 
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