asics
Grandmaster
as said in the other post:
120 Bowcraft: to make slayers bows with special props (tactics\damage bonus)
120 Cartografy: to open LEVEL 7 Treasure Maps? (add a chance in t maps to get a Rare CLOTH or a Rare HUED Clothings.. we usually get normally white clothings..why not have a 0,25% not even 1% to get a rare piece of cloth?)
120 Lockpicking: to open RARE new Dungeon Chest or Treasure chest Level 7(maybe just 110?)
120 Iscription: u already said that @Adam great
120 Veterinary: lets cure faster your pets
120 Arms Lore: when u craft an exceptional item you could get a REALLY special quality of it?
-easy add: 105-110-115-120 give really more HP
-maybe: can make EXTRA slayer damage for weapons
120 Sword\Fencing\Mace\Archery\Tactics\Magery: maybe Extra Damage on MONSTERS?
120 Anatomy\Eval: Extra damage on Monsters?
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120 Provocation : make more monster that can be provo with 120 without fails, or to not ruins other game..cause who not have 120 will sucks without, just make 115-120 more faster or more range..so everyone can keep provoke mobs right now..but who spend 20 extra points can have some benefit (right now having 110 is almost 99% and 115 99,9% of no failing
---
maybe like that too many skill will be avaiable, but at least we will have a new demand.. and other skill already present become less common in a medium run..
ALSO
we can setup a vendor that buy:
Every 105 PS at 25k
Every 110 PS at 50k
Every 115 PS at 125k
Every 120 PS at 250k
why? cause right now new players that starts make champions..after maybe a lot of champs with no drops..or with some 105\110\115 that right now have no market at all..(just few provo or taming\lore) get bored to make champs and drop a PS that they will NEVER SELL..
at least we have the players market..and an NPC that buy for MINIMUM price
@Shane
@Adam
@eppy
@JoeB
@Blair
120 Bowcraft: to make slayers bows with special props (tactics\damage bonus)
120 Cartografy: to open LEVEL 7 Treasure Maps? (add a chance in t maps to get a Rare CLOTH or a Rare HUED Clothings.. we usually get normally white clothings..why not have a 0,25% not even 1% to get a rare piece of cloth?)
120 Lockpicking: to open RARE new Dungeon Chest or Treasure chest Level 7(maybe just 110?)
120 Iscription: u already said that @Adam great
120 Veterinary: lets cure faster your pets
120 Arms Lore: when u craft an exceptional item you could get a REALLY special quality of it?
-easy add: 105-110-115-120 give really more HP
-maybe: can make EXTRA slayer damage for weapons
120 Sword\Fencing\Mace\Archery\Tactics\Magery: maybe Extra Damage on MONSTERS?
120 Anatomy\Eval: Extra damage on Monsters?
-----
120 Provocation : make more monster that can be provo with 120 without fails, or to not ruins other game..cause who not have 120 will sucks without, just make 115-120 more faster or more range..so everyone can keep provoke mobs right now..but who spend 20 extra points can have some benefit (right now having 110 is almost 99% and 115 99,9% of no failing
---
maybe like that too many skill will be avaiable, but at least we will have a new demand.. and other skill already present become less common in a medium run..
ALSO
we can setup a vendor that buy:
Every 105 PS at 25k
Every 110 PS at 50k
Every 115 PS at 125k
Every 120 PS at 250k
why? cause right now new players that starts make champions..after maybe a lot of champs with no drops..or with some 105\110\115 that right now have no market at all..(just few provo or taming\lore) get bored to make champs and drop a PS that they will NEVER SELL..
at least we have the players market..and an NPC that buy for MINIMUM price
@Shane
@Adam
@eppy
@JoeB
@Blair