Nox & Gold Relics

exince

Grandmaster
feedback on what? if its possible to get nox fixed for it to be on par with the other relics? yes please... regarding leveling speed? i wouldnt care to spend money on a nox relic if i was doing a new meta. i'd just save myself the money or take the gold relic instead...
 

lollo

Grandmaster
Feedback on making it not suck dick like it does now. Leveling speed is fine as long as they make it decent
 

Young Star

Grandmaster
IMHO the gold relic should be a luck or good fortune relic. The benefits being an increased chance of loot drop. A simple way to execute it would be giving a random chance of paragon level loot of whatever monster it procs on. Certain high level monsters would need caps. Dungeon bosses and champions would be excluded.
 

lollo

Grandmaster
@eppy

is this at least being considered? Every day i punch myself for choosing to buy Nox over Blood as my third relic. Paid a fortune for this POS, but hey at least the graphic effect (nox splatter) is nice
 

lollo

Grandmaster
On a side note, i recently reached lvl 8 nox and it applies lethal poison 100% of the times (which still sucks, don't get me wrong, it still gets cured before it ticks once 90% of the times)

What do level 9 and 10 do? Just a waste of exp?

Anyone with a level 10 nox can give me some info please? @Wrexx @bradley- @Guwap @Bromista
 

BEN!

Grandmaster
suggestion for gold relic:

make it so it allows your meta to function as a pack horse, more stones per level
 

bradley-

Grandmaster
Personally, I think the nox relic is fine. I don't think it is meant to keep 1 mob poisoned the entire time you are fighting it. It's an AoE ability which I believe was created with champion spawns and invasions in mind. Yes, casters cure the poison but at level 10, I've had paragon balrons not only poisoned but had them fail to cure themselves multiple times. That itself can be a lifesaver because the balron was casting cure instead of dumping on my pokédragon and giving me time to catch up on the bandaging. In terms of getting score at a champion spawn, the nox relic is invaluable if you know how to use it right.

I'm not 100% sure what exactly the gold relic does other than provide a small boost of gold from killing monsters. I've heard of people getting an extra 500gp from a paragon dragon or paragon balron... Extra gold in that small quantity is next to nothing considering a pokédragon can kill damn near anything and a reasonably fast rate. I wouldn't even notice a difference to be honest and I agree that it does need to be changed. As for a change, I really like the suggestion from @Young Star. Make it so the gold relic provides a 1% chance per level to increase 1 random property of 1 random item by 1 level.

Example: You kill a dragon and get 3 magical items: 1 katana, 1 heater shield, and 1 leather tunic. IF your gold relic was level 10, it would have a 10% chance to pick 1 of those magical items from the dragon, pick one property, and upgrade it by 1 level.
  • Maybe the katana was suppose to be a power/supremely accurate and it was chosen at random. It would be upgraded to a vanq/supremely accurate katana or a durable/power/supremely accurate katana.
  • Maybe the heater shield was suppose to be fortified/fortification and it was chosen to be upgraded. It would be either indestructible/fortification or fortified/invulnerability
  • You get the idea..
Also, why not put in 1 last kicker to really make the gold relic pop out and make people want to have it.. Make the gold relic ID every magical item on a monster that the meta gets the kill shot on. Of course this bonus, if added, would have to only apply at level 10.
 

lollo

Grandmaster


But what is the "correct way of using it at a champ spawn" ? Right now it only poisons 4 mobs even if there are 10+ in the actual area of effect, which sucks really bad. Molten is soooooooooo much better at champ spawns right now, and it also does 80 damage to a single target.


Regarding my previous question, what's the difference between lvl 8 and lvl 10 nox? At lvl 8 i'm already applying lethal poison 100% of the times. Mobs with low magery fail to cure it 2-3 times, which gives 1 or 2 ticks (about 50 damage) but anything with close to gm magery will cure it 1st or max 2nd try, giving me 0 or 25-30 damage at best (which again, sucks dick).

I swear i wouldn't even evolve my peta pet to lvl 7 if i had bloody instead of nox. But now all my 3 slots are full and i want bloody pretty bad. Thank god at least i didn't waste a slot on gold relic which is trash
 

Grizard

Adept
I think some kinda of check of the poisoning level of the pet to allow it to hit more enemies. If your pet is at 100+ poison skill they can do say base 4 enemies + say (poison skill/20) or up to 5-6 additional enemies.
 

lollo

Grandmaster
I think some kinda of check of the poisoning level of the pet to allow it to hit more enemies. If your pet is at 100+ poison skill they can do say base 4 enemies + say (poison skill/20) or up to 5-6 additional enemies.


Yeah it's also a good idea since right now having poisoning on your meta is useless. I mean, why should i spend hundreds and hundreds of thousands gold to keep my poisoning at 120 or 140 (because for some strange reason it doesn't raise without skill scrolls....) ?

To have my meta cast DP 1 time out of 10? Which will get cured 100% of the times by any mob with magery before it even ticks once?
 

Lexington

Grandmaster
In addition to the current Nox properties... how about increased poison resist for the meta? It would make for a nice bonus without making the pet more offensive.
 

Bromista

Grandmaster
Retrain poisoning skill on activation would go very far with me. 1/5 activations retrain .1 would not be OP, 50 activations for one point of poisoning.

Double the number of spawn poisoned within the radius. Four is a joke.

Let's make this happen.
 

Lexington

Grandmaster
Retrain poisoning skill on activation would go very far with me. 1/5 activations retrain .1 would not be OP, 50 activations for one point of poisoning.

Double the number of spawn poisoned within the radius. Four is a joke.

Let's make this happen.


What do you mean retrain on activation?
 

Bromista

Grandmaster
Your meta can never retrain poisoning. My proposal is that if nox activates it should give your meta a chance to retrain as if it could retrain on hit (like lower level meta/death beetle)

20% chance to gain on relic activation.
 
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