I was running through the forest and I think my character was moving faster than the game was loading. I went through a fence and am pretty sure that I am inside a castle wall right now. So yeah, "rubberbanding" is pretty accurate. The only issue is that the game really doesn't like that. It won't even give me 1 second of play time before it crashes.
I had a problem that similarly caused me to crash immediately when i first started here. Though, without the whole, stuck in a wall thing.
I have no idea why, nor how. But, when I re-installed UO, it fixed the problem. I dunno, it may be worth a try if the problem persists even after you manage to get out of the wall.
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