Capt Cid
Apprentice
Hey I know this has been discussed but definitely could use some work. I want to start this out by saying that this shard is awesome and the devs have done a great job. Now lets get to the point. The murder count system needs improvement and a lot of it. More specifically the murder count decay. Every 24 hours in game, you got to be fucking kidding me. How does that make any sense. A character with 10 counts takes 240 hours of in game play to drop all counts. This is a ridiculous amount of time and is about 10x faster to just delete and create a new character. God forbid the red character has gm poison or taming, then good luck trying to re gm that. I would rather stat loss cancel all counts and be permanent than wait the 24 hours per. I know the most common response is, "Don't Go Red". I got it, even if I didn't want to be red, which I like playing a red sometimes, I would accumulate counts just killing the griefing blues that flag from stealing or being a douchebag, then running and repeating. Lets take another look at the murder count decay and maybe lower the time to like 5 hours per or 24 hours, not in game time. This game would not be the same without Red characters. That is what makes this game what it is, the risk of venturing outside of town.