EvilAcid
Grandmaster
I just wanted to give my 2 cents on why i think the Motm loot table needs to be readjusted closer to its old self.
Motm can be great for the small guy and i know it was intended to help newer players. But making it so harder mobs have better drop rates vs easier mobs rarer drops doesnt make sense to a degree.
Some mobs like ettins are easy but there are tons of spawn. Some mobs are easy but there are few spawn. So already thats a misbalance.
Champs and rda's are guaranteed relics and or PS. This is a benefit to huge guilds and tamers as they can complete the spawn easy and defend themselves.
But the little guy like me cant kill harder motm mobs for better drops or do champs and rda's. So this just creates more incentives to be in dominating guilds if you want high end drops.
I myself have a pvp/pvm type character. He isnt great at either one. But the stealth archer is a fun class and one that shouldnt be penalized for trying to be involved in multiple aspects of the game. Neither should small time players be penalized for trying to solo smaller mobs in motm.
At least the cloth rate should be increased because what is the point in cloth if it takes years to buy a suit? The richer and more established characters can just pay high end prices for this stuff.
So again why is the little guy being punished?
Thanks for reading.
Ps. @eppy
Motm can be great for the small guy and i know it was intended to help newer players. But making it so harder mobs have better drop rates vs easier mobs rarer drops doesnt make sense to a degree.
Some mobs like ettins are easy but there are tons of spawn. Some mobs are easy but there are few spawn. So already thats a misbalance.
Champs and rda's are guaranteed relics and or PS. This is a benefit to huge guilds and tamers as they can complete the spawn easy and defend themselves.
But the little guy like me cant kill harder motm mobs for better drops or do champs and rda's. So this just creates more incentives to be in dominating guilds if you want high end drops.
I myself have a pvp/pvm type character. He isnt great at either one. But the stealth archer is a fun class and one that shouldnt be penalized for trying to be involved in multiple aspects of the game. Neither should small time players be penalized for trying to solo smaller mobs in motm.
At least the cloth rate should be increased because what is the point in cloth if it takes years to buy a suit? The richer and more established characters can just pay high end prices for this stuff.
So again why is the little guy being punished?
Thanks for reading.
Ps. @eppy
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