Healing + anat would seem really useful on a meta mage
yes but we force to take spirit speak so no room
look at the template I posted. plenty of room. you just have to stop being a scrub newb and treating hiding as an essential skill on every one of ur chars.
no stun is no way
I'm liking the Mage 4x + Anat + Healing + SS. My 5x game is strong enough on a heal mage to be fine in PvP.
What Relics are really the best bang for your buck?
Vivify definitely needs work on dispel. Dispersion is a killer but I'm guessing it's hard to get the mobs clumped up enough to really show what it can do
Vivify definitely needs work on dispel. Dispersion is a killer but I'm guessing it's hard to get the mobs clumped up enough to really show what it can do
Talisman
Unless you can afford one of the rare slayer spellbooks, mages don't have the luxury of choosing an appropriate slayer or the ability to take advantage of other damage modifiers. The talisman could benefit from a little bit of extra damage.
Following a recent change, the shadow disciple relic has a change to decrease the targets resist for a short period. This could perhaps be added as a passive benefit of the talisman (1% per level?)
Relics
Dispersion: Fun when it triggers but rarely get the full benefit of hitting 10 mobs. The limited range means that mobs have to be stacked on top of each other which is quite rare, even at champs. Would like to see the relic have greater range but hit fewer mobs. For example, range and number of mobs could alternate with each level. Level 1 - Hit two mobs, 3 tile radius. Level 2 - Hit two mobs, 4 tile radius. Level 3 - Hit three mobs, 4 tile radius... And so on.
Vivify: Tanky at level 10 but prone to dispelling. EVs still win. A mechanism to increase resistance against PvM dispelling would be welcome. It would also be nice to get a little bit of mana back when Vivify triggers (half the spell cost?). I've had vivify fail to trigger and regular summoned daemon be instantly dispelled. On second attempt, a vivify daemon was summoned but I was then left with almost no mana. By the time I could fire a few e-bolts, the vifify daemon has been dispelled too.
Healing + anat would seem really useful on a meta mage