Meta Mage Info

Hexoplex

Grandmaster
Doesnt get dispelled?
Vivify has been adjusted to reduce the dispell chance on Vivified Summons.
  • Clubs now only require 6 wood to craft
  • The carapace relic now refreshes a spider's stamina when triggered
  • Spider stats have been rebalanced yet again
  • Added arms lore skill synergy for talisman users, there is a floor to minimum hit chance with 100 weapon skill and 100 arms lore
  • Added battle dice
  • Change butler, added more items and two profiles
  • Significantly raised the chance that an infected wounds user with poisoning would get lethal poison
  • Made Akor a crystal spawned boss
  • Simplified portal coordinate generation
  • Vivified summons are now harder to dispel
  • Nightpets were recoded and respawned in new places.
  • Defiled blood elementals were added to slayer groups
  • Fixed recalling out of portals
 

Dulcinea

Grandmaster
Have you been leveling your meta mage? If so, are you still enjoying it and do you have any encouraging information for beginners leveling one? It just seems that more and more tend to lean towards the meta dexers over the mage. I know that a meta mage takes a lot of patience and gold, but it has been fun and a big difference from level 1 to level 5. I can't wait until I get to level 10, one day... lol.
 

Woodsman

Expert
The meta Mage is fun to play and that is about it. super slayer books 15k - 25k lesser slayers 5k -10k a pop vs super slayer dexxer weapons that can be repaired and cost 2k - 5k even with slayer books and level 10 meta mage with all relics will loose out to a dexxer at lvl 10 with 0 relics and a iron exceptional slayer at champs and rda's
 
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