this on uof is the worst loot system i've ever seen on uo since 1998
if don't want to split loot based on damage done and the party system,
at least let who start damaging a half life monster turn gray, so then if he want try loot is at his risk
as it is now, a blue can come to my monster 2% life, kill it with a single hit, and loot all without turning gray
if i want my loot back i should attack him, turning MYSELF gray, and possibly getting murder counts
thats ridiculous.
if don't want to split loot based on damage done and the party system,
at least let who start damaging a half life monster turn gray, so then if he want try loot is at his risk
as it is now, a blue can come to my monster 2% life, kill it with a single hit, and loot all without turning gray
if i want my loot back i should attack him, turning MYSELF gray, and possibly getting murder counts
thats ridiculous.