This has been covered before.
Thieves risk time.
You can farm 50k/hr easily. Thieves often go hours without a score.
this is not a rant, but a real discussion I'd like to have. I only been stolen from once and it was a few regs, the guy died and was back before I could even fishih looting his corpse for my regs back lol. but I never actually raged like I usually do. I understand thieves are a great part of this game, thieves are awesome to me...but...
pvm kills monsters..monsters have no tiem or resources invested. the risk the pvmer is dieing, or reds killing them and looting them and wasting their time money and resourcese..you see when a pvm kills a monster they are only wasting their own time/money/effort for failure..not the monsters. when a red kills a person, the pker is risking either their own time or the players time money and resources, but that risk is there for the red, to get statted. its called justice and risk.
now a thief? they can steal all day long and never worry about failure, which will never bring justice. ever. when they see a target, they never have to worry that failing to steal will get them statted or any ANY trouble whats so ever. so they have everything to gain and NOTHING to lose. yes somewill say they lose the time they took to scout a great target, but there is zero risk for failure, they are pitting their time, to anothers players time who doesn't deserve their time and effort put to risk unless theres a chance for justice or balance.
the thief is risking another players time, money and effort for their own gain..but the thief only risks the time it took to set up the steal. obviously if you are a great thief you deserve success, because you did what it took to accomplish the task. im not hating on thieves.
but if you fail, there NEEDS to be some type of punishment, to make thieving a risk vs reward situation instead of a kamakazi no fear situation.
its called balance, and with the crime of stealing, there is no balance. they risk very little of their own, yet risk a whoel lot of another players.
unless, I'm missing something..maybe there is punishment for stealing? if so, please let me know
So that makes them able to steal TOUR time? Money and resources? Just because they can't score big hits 50k an hour?
this has nothing to do with "time" but everything to do with whose time are you risking.
Those 59k am hour farmers are not risking anyone's time money or resources.
Thieves are risking their own time us 2 minutes rex time And their victims time money and resources.
Time is not a good balance vs time money and resources.
Simple logic and basically why stealing is illegal irl too.
-I can log on my thief and go stealing. Likely that I get 2-3 powerscrolls, easter skin paint, and a tower deed. I'm risking play time.
You can easily avoid being pk'd so why is there statloss
Oh, fuck off...this is not a rant, but a real discussion I'd like to have. I only been stolen from once and it was a few regs, the guy died and was back before I could even fishih looting his corpse for my regs back lol. but I never actually raged like I usually do. I understand thieves are a great part of this game, thieves are awesome to me...but...
pvm kills monsters..monsters have no tiem or resources invested. the risk the pvmer is dieing, or reds killing them and looting them and wasting their time money and resourcese..you see when a pvm kills a monster they are only wasting their own time/money/effort for failure..not the monsters. when a red kills a person, the pker is risking either their own time or the players time money and resources, but that risk is there for the red, to get statted. its called justice and risk.
now a thief? they can steal all day long and never worry about failure, which will never bring justice. ever. when they see a target, they never have to worry that failing to steal will get them statted or any ANY trouble whats so ever. so they have everything to gain and NOTHING to lose. yes somewill say they lose the time they took to scout a great target, but there is zero risk for failure, they are pitting their time, to anothers players time who doesn't deserve their time and effort put to risk unless theres a chance for justice or balance.
the thief is risking another players time, money and effort for their own gain..but the thief only risks the time it took to set up the steal. obviously if you are a great thief you deserve success, because you did what it took to accomplish the task. im not hating on thieves.
but if you fail, there NEEDS to be some type of punishment, to make thieving a risk vs reward situation instead of a kamakazi no fear situation.
its called balance, and with the crime of stealing, there is no balance. they risk very little of their own, yet risk a whoel lot of another players.
unless, I'm missing something..maybe there is punishment for stealing? if so, please let me know
Risk hmmm, you do know the minute a thief steal from anything, mob, player, box hes no longer hidden? 95% of all thieves have no combat skills as well. SO you see were no longer hidden and we get the flag that does not allow us to recall out. I mean how hard is it to kill us? I mean you got to really sux if you cant run down a thief after he steals from you. I mean sheeesh. But please be a dumb ass I count on it. Make sure your afk with that Vanq weapon, because unless your not you should be able to get what ever was stolen right back to you. I mean I wish that after you killed a mob and while you are looting it that is comes back to life and one shots you and you loose everything you just got from the mob that you spent time training all the skills up to defeat it.this is not a rant, but a real discussion I'd like to have. I only been stolen from once and it was a few regs, the guy died and was back before I could even fishih looting his corpse for my regs back lol. but I never actually raged like I usually do. I understand thieves are a great part of this game, thieves are awesome to me...but...
pvm kills monsters..monsters have no tiem or resources invested. the risk the pvmer is dieing, or reds killing them and looting them and wasting their time money and resourcese..you see when a pvm kills a monster they are only wasting their own time/money/effort for failure..not the monsters. when a red kills a person, the pker is risking either their own time or the players time money and resources, but that risk is there for the red, to get statted. its called justice and risk.
now a thief? they can steal all day long and never worry about failure, which will never bring justice. ever. when they see a target, they never have to worry that failing to steal will get them statted or any ANY trouble whats so ever. so they have everything to gain and NOTHING to lose. yes somewill say they lose the time they took to scout a great target, but there is zero risk for failure, they are pitting their time, to anothers players time who doesn't deserve their time and effort put to risk unless theres a chance for justice or balance.
the thief is risking another players time, money and effort for their own gain..but the thief only risks the time it took to set up the steal. obviously if you are a great thief you deserve success, because you did what it took to accomplish the task. im not hating on thieves.
but if you fail, there NEEDS to be some type of punishment, to make thieving a risk vs reward situation instead of a kamakazi no fear situation.
its called balance, and with the crime of stealing, there is no balance. they risk very little of their own, yet risk a whoel lot of another players.
unless, I'm missing something..maybe there is punishment for stealing? if so, please let me know
I'm just waiting for agreement that thieves have no risk. just because you can't make 150k an hour that means a template should get a free pass?
All the defenses here are invalid since literally any argument which defends criminal behavior is invalid. They are just excuses.