halygon
Grandmaster
Is it really going to bother someone if they slightly change stat loss without changing the overall dynamics of it? We're still going to have bounties and a penalty.
Like I said at the beginning of this thread.. your suggestion will not change a thing. It's not just "elite" PvPers that do not want to play at a disadvantage, its any red. Who would want to play at such a disadvantage?
IMO I think the stat loss is too long, it should be a set time period like four hours or something. Just long enough that the fighting will be over that you died in, but not so long that it ruins your day of UOF fun. But this type of opinion matters little to the staff and the majority of Blue players.