Tard the Paladin
Grandmaster
Well Shane posted in discord that perma stat is on the way.
Trammel has been foreshadowed for quite some while now so its not like its a surprise. The end result is predictable though. Players will eventually grow tired of 20 year old AI and endless grinding for relics that will soon lose their value. You can change the mechanics but if you take away pk'ing then Trammel is basically here. Many pks aren't going to macro their characters so risk free farming will be the norm. Some of us will still pk but UOF will probably become solely in the realm of pvm hack and slash and pokemon grindfest. The question is how long will players enjoy endless risk free grinding for relics that are about to be worthless? LOL.
Shane mentioned revamping PvP numerous times and how it never catches on and that its a huge surprise to him. However, I will once again point out that the current mentality on this shard is that if an activity doesn't have a chance at a relic drop then it is utterly pointless. So will Kingdoms PvP catch on? Its a simple question to answer. If kingdoms pvp = relics then yes otherwise no chance.
Maybe Kingdoms will incentivize pvp in a way that attracts players to the system? Maybe players just want to horde relics and grind pokemons until they get bored?
When I think about the most successful PvM'ers on this shard I realize that they all grew rich, grew bored and left. PvP'ers always find the game enjoyable and never get enough.
Trammel has been foreshadowed for quite some while now so its not like its a surprise. The end result is predictable though. Players will eventually grow tired of 20 year old AI and endless grinding for relics that will soon lose their value. You can change the mechanics but if you take away pk'ing then Trammel is basically here. Many pks aren't going to macro their characters so risk free farming will be the norm. Some of us will still pk but UOF will probably become solely in the realm of pvm hack and slash and pokemon grindfest. The question is how long will players enjoy endless risk free grinding for relics that are about to be worthless? LOL.
Shane mentioned revamping PvP numerous times and how it never catches on and that its a huge surprise to him. However, I will once again point out that the current mentality on this shard is that if an activity doesn't have a chance at a relic drop then it is utterly pointless. So will Kingdoms PvP catch on? Its a simple question to answer. If kingdoms pvp = relics then yes otherwise no chance.
Maybe Kingdoms will incentivize pvp in a way that attracts players to the system? Maybe players just want to horde relics and grind pokemons until they get bored?
When I think about the most successful PvM'ers on this shard I realize that they all grew rich, grew bored and left. PvP'ers always find the game enjoyable and never get enough.