CAPTUN AUSTRALIA
Grandmaster
I've just had an idea, which i thought i would share.
What if SLAYER instruments had a chance of increasing damage barded monsters do to one another? And this chance to do increased slayer damage can be increased the higher the bards skill level, ie 105, 110, 115, 120 all provide greater increases for this ability.
So what i'm suggesting is say you have 2 liches provoked on another with a silver instrument, at gm there is say a 20% chance that the 'slayer' damage goes off, and with every point above gm it increases by 2%, so 120 would have a further 40%, making a total of 60% chance that 'slayer' damage goes off on the mobs. And this would be 1 hit per chance - as in it could be a melee hit, or a flame strike, or even a magic arrow, but the said damage would do double like a slayer?
Now if a lich was provoked onto an ogre with an undead slaying instrument, then only the lich would deal the slayer damage to the ogre, or vice versa.
Thoughts?
What if SLAYER instruments had a chance of increasing damage barded monsters do to one another? And this chance to do increased slayer damage can be increased the higher the bards skill level, ie 105, 110, 115, 120 all provide greater increases for this ability.
So what i'm suggesting is say you have 2 liches provoked on another with a silver instrument, at gm there is say a 20% chance that the 'slayer' damage goes off, and with every point above gm it increases by 2%, so 120 would have a further 40%, making a total of 60% chance that 'slayer' damage goes off on the mobs. And this would be 1 hit per chance - as in it could be a melee hit, or a flame strike, or even a magic arrow, but the said damage would do double like a slayer?
Now if a lich was provoked onto an ogre with an undead slaying instrument, then only the lich would deal the slayer damage to the ogre, or vice versa.
Thoughts?