Silly Santa
Grandmaster
True story - i found 5 yards of vesper cloth on a wandering mob last weekend , that otherwise would of been ninja looted asap when the house fell.
except the options are kind of limited.. I didnt' like just the Ettins, nor do I like the new mobs - there really needs to be an option for meeting somewhere in the middle.
delete it all... idocs suckFrom feedback:
Ettins on drops getting the loot : GOOD
HIgher end mobs getting the loot on drops: NOT SO GOOD
(shockingly) Many people prefer a percentage of the loot get deleted : GOOD
Pretty much everyone is in favor of a percentage of the loot being equally spawned on creatures around the entire world randomly: AWESOME
So...
We are going to have a percentage of the loot fall on ettins when a house falls, a percentage that gets deleted, and a MAJOR percentage that gets distributed through out the over world spawn.
This sounds good to us, and i'm VERY pleased with this out come. All the items that go within these percentages are totally random. I'm thinking like 10% gets deleted, 40% stays at the drop / fallen house on ettin loot, and 50% gets distributed throughout the world spawn.
Thoughts?
From feedback:
Ettins on drops getting the loot : GOOD
HIgher end mobs getting the loot on drops: NOT SO GOOD
(shockingly) Many people prefer a percentage of the loot get deleted : GOOD
Pretty much everyone is in favor of a percentage of the loot being equally spawned on creatures around the entire world randomly: AWESOME
So...
We are going to have a percentage of the loot fall on ettins when a house falls, a percentage that gets deleted, and a MAJOR percentage that gets distributed through out the over world spawn.
This sounds good to us, and i'm VERY pleased with this out come. All the items that go within these percentages are totally random. I'm thinking like 10% gets deleted, 40% stays at the drop / fallen house on ettin loot, and 50% gets distributed throughout the world spawn.
Thoughts?
Delete this stupid NPC.
U wanna idoc? - Spend your time and search this houses, check their status.
This is Ultima, not babysitting game =)
Good change as some of the best changes happen with incremental changes not flipping 180'. If it doesn't appease the people then a small change could create a happy crowd and thus a busy server.From feedback:
Ettins on drops getting the loot : GOOD
HIgher end mobs getting the loot on drops: NOT SO GOOD
(shockingly) Many people prefer a percentage of the loot get deleted : GOOD
Pretty much everyone is in favor of a percentage of the loot being equally spawned on creatures around the entire world randomly: AWESOME
So...
We are going to have a percentage of the loot fall on ettins when a house falls, a percentage that gets deleted, and a MAJOR percentage that gets distributed through out the over world spawn.
This sounds good to us, and i'm VERY pleased with this out come. All the items that go within these percentages are totally random. I'm thinking like 10% gets deleted, 40% stays at the drop / fallen house on ettin loot, and 50% gets distributed throughout the world spawn.
Thoughts?
i'm reading conflicting thoughts here:
1) idocs make people rich
2) add motm mobs as a greater incentive for people to idoc
if 1) is true, 2) is not needed