edw3rdwood
Grandmaster
Instead of limiting t-hunting to only running maps (which people can do in their sleep these days), why not something new? I was thinking something along the lines of Indiana Jones or Tomb Raider, like a new type of map that would lead you to a spot, and digging in that spot would take you underground into a tomb (similar to a private little RDA). This tomb would be loaded with traps, locked doors, secret doors, hidden rooms off the side, etc etc, all culminating in an ancient king's tomb full of treasure. Players would need to use remove trap and lockpicking to get through these tombs.
Maybe these tombs would require 110 cartography, and also have there be a higher tier of tombs that require 120 carto -- and at this level, also a second t-hunter required to solve traps/puzzles that need 2 players working in tandem. I would just like to see more action & adventure to treasure hunting, more exciting gameplay. I have heard players ask for more puzzles and things like this so I bet a lot of people would be into it.
Maybe these tombs would require 110 cartography, and also have there be a higher tier of tombs that require 120 carto -- and at this level, also a second t-hunter required to solve traps/puzzles that need 2 players working in tandem. I would just like to see more action & adventure to treasure hunting, more exciting gameplay. I have heard players ask for more puzzles and things like this so I bet a lot of people would be into it.